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Area Movement
OpenGames using
36
Median complexity
2.16
0–5
Median rating
6.20
bayes
Tabletop fit
0.506
weight-controlled
Definition
From BoardGameGeek
The game board is divided into irregularly shaped areas to determine adjacency and movement.
Top games using this mechanism
By BGG bayes rating, top 50.
Frequently combined with
Other mechanisms that show up in the same games. Click to drill in.