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Battlestar Galactica: The Board Game

#37111BGG ↗

2008 · 3-6 players · 180min · weight 3.25 · 37,630 ratings

v2 v3

BGG raw

ID
37111
Name
Battlestar Galactica: The Board Game
Year
2008
Rank
66
Min players
3
Max players
6
Playing time
180
Min playtime
120
Max playtime
180
Avg weight
3.2513
Num weights
2260
Bayes avg
7.52653
Average
7.73084
Users rated
37630
Num owned
40938
Wanting
871
Wishing
6966
Num comments
7444
Fetched at
Sat Apr 25 2026 16:15:26 GMT+0000 (Coordinated Universal Time)
Mechanisms (13)
Area MovementCooperative GameDice RollingHand ManagementHidden RolesOnce-Per-Game AbilitiesRole PlayingSemi-Cooperative GameTeam-Based GameTraitor GameVariable Player PowersVariable Set-upVoting
Categories (8)
BluffingDeductionMovies / TV / Radio themeNegotiationPoliticalScience FictionSpace ExplorationSpies / Secret Agents
Description (2263 chars)

Battlestar Galactica: The Board Game is a game of mistrust, intrigue, and the struggle for survival. Based on the Sci Fi Channel series, Battlestar Galactica: The Board Game puts players in the role of one of ten of their favorite characters from the show. Each playable character has their own abilities and weaknesses, and must all work together in order for humanity to have any hope of survival. However, one or more players in every game secretly side with the Cylons. Players must attempt to expose the traitor while fuel shortages, food contaminations, and political unrest threatens to tear the fleet apart. After the Cylon attack on the Colonies, the battered remnants of the human race are on the run, constantly searching for the next signpost on the road to Earth. They face the threat of Cylon attack from without, and treachery and crisis from within. Humanity must work together if they are to have any hope of survival…but how can they, when any of them may, in fact, be a Cylon agent? Battlestar Galactica: The Board Game is a semi-cooperative game. Players choose from pilots, political leaders, military leaders, or engineers to crew Galactica. They are also dealt a loyalty card at the start of the game to determine if they are a human or Cylon along with an assortment of skill cards based on their characters abilities. Players then can move and take actions either on Galactica, on Colonial 1, or in a Viper. They need to collect skill cards, fend off Cylon ships, and keep Galactica and the fleet jumping. Each turn also brings a Crisis Card, various tasks that players must overcome. Players need to play matching skill cards to fend off the problems; skill cards that don't match hinder the players success. Fate could be working against the crew, or there could be a traitorous Cylon! As players get closer and closer towards reaching their Earth, another round of loyalty cards are passed out and more Cylons may turn up. If players can keep their up their food stores, fuel levels, ship morale, and population, and they can keep Galactica in one piece long enough to make it to Earth, the Humans win the game. But if the Cylon players reveal themselves at the right moment and bring down Galactica, the Humans have lost.

LLM v2 (wide)

Core verb
play skill cards into crisis
Decision shape
social
Reward schedule
mixed:immediate+delayed
Aesthetics
["Fellowship", "Narrative", "Challenge"]
Core loop pitch
Move, take an action, then everyone secretly contributes skill cards to resolve a crisis check; suspect the cylon.
Translation difficulty
Hard
Difficulty reason
The hidden-traitor accusations, table-talk, and bluffed card contributions are the entire game; AI cannot replicate the paranoia.
Direct digital port
Port kind
Closest loop translation
none yet
Primitive tags
["hidden_traitor_reveal", "blind_skill_pool_check", "resource_track_attrition", "loyalty_card_redeal", "brig_accusation_loop"]
Confidence
0.85
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (888 chars)
{
  "game_id": 37111,
  "name": "Battlestar Galactica: The Board Game",
  "core_verb": "play skill cards into crisis",
  "decision_shape": "social",
  "reward_schedule": "mixed:immediate+delayed",
  "aesthetics": [
    "Fellowship",
    "Narrative",
    "Challenge"
  ],
  "core_loop_pitch": "Move, take an action, then everyone secretly contributes skill cards to resolve a crisis check; suspect the cylon.",
  "mobile_translation_difficulty": "Hard",
  "translation_difficulty_reason": "The hidden-traitor accusations, table-talk, and bluffed card contributions are the entire game; AI cannot replicate the paranoia.",
  "direct_digital_port": null,
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "hidden_traitor_reveal",
    "blind_skill_pool_check",
    "resource_track_attrition",
    "loyalty_card_redeal",
    "brig_accusation_loop"
  ],
  "confidence": 0.85
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).