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Chaos in the Old World

#43111BGG ↗

2009 · 3-4 players · 120min · weight 3.20 · 16,151 ratings

v2 v3

BGG raw

ID
43111
Name
Chaos in the Old World
Year
2009
Rank
103
Min players
3
Max players
4
Playing time
120
Min playtime
60
Max playtime
120
Avg weight
3.1968
Num weights
950
Bayes avg
7.33692
Average
7.65821
Users rated
16151
Num owned
16489
Wanting
844
Wishing
4372
Num comments
3236
Fetched at
Sat Apr 25 2026 16:15:29 GMT+0000 (Coordinated Universal Time)
Mechanisms (9)
Action PointsArea Majority / InfluenceArea MovementDice RollingEventsHand ManagementRole PlayingTake ThatVariable Player Powers
Categories (5)
FantasyFightingHorrorMythologyWargame
Description (1371 chars)

Chaos in the Old World makes you a god. Each god’s distinctive powers and legion of followers grant you unique strengths and diabolical abilities with which to corrupt and enslave the Old World. Khorne, the Blood God, the Skulltaker, lusts for death and battle. Nurgle, the Plaguelord, the Father of Corruption, luxuriates in filth and disease. Tzeentch, the Changer of Ways, the Great Conspirator, plots the fate of the universe. Slaanesh, the Prince of Pleasure and Pain, the Lord of Temptations, lures even the most steadfast to his six deadly seductions. Yet, as you and your fellow powers of Chaos seek domination by corruption and conquest, you must vie not only against each other, but also against the desperate denizens of the Old World who fight to banish you back to the maelstrom of the Realm of Chaos. Chaos in the Old World features three ways to win, and gives you an unparalleled opportunity to reshape the world in your image. Every turn you corrupt the landscape, dominating its inhabitants, and battle with the depraved followers of rival gods. Each god has a unique deck of gifts and abilities, and can upgrade their followers into deadly foes. Summon forth living manifestations of Chaos, debased and hidden cultists, and the horrifying greater daemons - beings capable of destroying near everything in their path.

LLM v2 (wide)

Core verb
summon cultist, corrupt region
Decision shape
mixed:combinatorial+social
Reward schedule
mixed:immediate+engine_compounding
Aesthetics
["Challenge", "Narrative", "Fantasy"]
Core loop pitch
Spend power to summon asymmetric cultists/warriors into regions, race to corrupt the Old World on three threat tracks.
Translation difficulty
Hard
Difficulty reason
Asymmetric four-faction Chaos gods with unique decks and victory paths; out of print and licensed to GW makes a port unlikely.
Direct digital port
Port kind
Closest loop translation
none yet
Primitive tags
["asymmetric_god_factions", "multi_track_victory", "area_corruption_dial", "old_world_pushback_npc", "summon_with_upgrade_paths"]
Confidence
0.75
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (908 chars)
{
  "game_id": 43111,
  "name": "Chaos in the Old World",
  "core_verb": "summon cultist, corrupt region",
  "decision_shape": "mixed:combinatorial+social",
  "reward_schedule": "mixed:immediate+engine_compounding",
  "aesthetics": [
    "Challenge",
    "Narrative",
    "Fantasy"
  ],
  "core_loop_pitch": "Spend power to summon asymmetric cultists/warriors into regions, race to corrupt the Old World on three threat tracks.",
  "mobile_translation_difficulty": "Hard",
  "translation_difficulty_reason": "Asymmetric four-faction Chaos gods with unique decks and victory paths; out of print and licensed to GW makes a port unlikely.",
  "direct_digital_port": null,
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "asymmetric_god_factions",
    "multi_track_victory",
    "area_corruption_dial",
    "old_world_pushback_npc",
    "summon_with_upgrade_paths"
  ],
  "confidence": 0.75
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).