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Firefly: The Game

#138161BGG ↗

2013 · 1-4 players · 240min · weight 2.95 · 12,598 ratings

v2 v3

BGG raw

ID
138161
Name
Firefly: The Game
Year
2013
Rank
291
Min players
1
Max players
4
Playing time
240
Min playtime
120
Max playtime
240
Avg weight
2.9542
Num weights
546
Bayes avg
6.98466
Average
7.38178
Users rated
12598
Num owned
23991
Wanting
305
Wishing
2528
Num comments
2862
Fetched at
Sat Apr 25 2026 16:15:43 GMT+0000 (Coordinated Universal Time)
Mechanisms (8)
Area MovementDice RollingOpen DraftingPick-up and DeliverSolo / Solitaire GameTake ThatTradingVariable Player Powers
Categories (6)
AdventureExplorationMovies / TV / Radio themeScience FictionSpace ExplorationTravel
Description (1298 chars)

Players begin with a ship, and travel from planet to planet, hiring crew, purchasing ship upgrades, and picking up cargo to deliver (jobs) all in the form of cards. Some crew and cargo are illegal, and can be confiscated if your ship is boarded by an alliance vessel. Travelling from planet to planet requires turning over "full burn" cards, one for each space moved. Most do nothing, but you can also encounter an Alliance ship, have a breakdown, or even run into Reavers. Completing jobs gets you cash. First player to complete the story goals wins. Game description from the publisher: In Firefly: The Game – based on the popular Firefly television series created by Joss Whedon – players captain their own Firefly-class transport ship, traveling the 'Verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job — so long as it pays. Double-dealing employers, heavy-handed Alliance patrols, and marauding Reavers are all in a day's work for a ship's captain at the edge of the 'Verse. Firefly: The Game is a high-end thematic tabletop boardgame from Gale Force Nine (GF9) and the first in a series of tabletop hobby board games and miniatures games from GF9 set in the Firefly Universe.

LLM v2 (wide)

Core verb
fly ship, take job
Decision shape
mixed:combinatorial+probabilistic
Reward schedule
mixed:delayed+variable
Aesthetics
["Narrative", "Fantasy", "Discovery"]
Core loop pitch
Move your ship between worlds, draft crew and cargo, accept jobs, and dodge Alliance and Reaver encounters.
Translation difficulty
Hard
Difficulty reason
Long sandbox runtime (~4 hours), heavy IP-licensed art, and sprawling card economy fight phone session length and rights clearance.
Direct digital port
Port kind
Closest loop translation
none yet
Primitive tags
["pickup_and_deliver_sandbox", "encounter_deck_per_move", "open_market_drafting", "story_goal_branching", "captain_role_economy"]
Confidence
0.7
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (916 chars)
{
  "game_id": 138161,
  "name": "Firefly: The Game",
  "core_verb": "fly ship, take job",
  "decision_shape": "mixed:combinatorial+probabilistic",
  "reward_schedule": "mixed:delayed+variable",
  "aesthetics": [
    "Narrative",
    "Fantasy",
    "Discovery"
  ],
  "core_loop_pitch": "Move your ship between worlds, draft crew and cargo, accept jobs, and dodge Alliance and Reaver encounters.",
  "mobile_translation_difficulty": "Hard",
  "translation_difficulty_reason": "Long sandbox runtime (~4 hours), heavy IP-licensed art, and sprawling card economy fight phone session length and rights clearance.",
  "direct_digital_port": null,
  "direct_digital_port_kind": null,
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "pickup_and_deliver_sandbox",
    "encounter_deck_per_move",
    "open_market_drafting",
    "story_goal_branching",
    "captain_role_economy"
  ],
  "confidence": 0.7
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).