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Lost Ruins of Arnak

#312484BGG ↗

2020 · 1-4 players · 120min · weight 2.93 · 56,611 ratings

v2 v3 fit 0.545

BGG raw

ID
312484
Name
Lost Ruins of Arnak
Year
2020
Rank
30
Min players
1
Max players
4
Playing time
120
Min playtime
30
Max playtime
120
Avg weight
2.931
Num weights
1841
Bayes avg
7.91505
Average
8.08231
Users rated
56611
Num owned
85838
Wanting
1151
Wishing
16331
Num comments
6942
Fetched at
Sat Apr 25 2026 16:31:04 GMT+0000 (Coordinated Universal Time)
Mechanisms (14)
Area MovementContractsDeck, Bag, and Pool BuildingDelayed PurchaseEnd Game BonusesHand ManagementMulti-Use CardsOnce-Per-Game AbilitiesOpen DraftingResource to MoveSolo / Solitaire GameTrack MovementTurn Order: ProgressiveWorker Placement
Categories (4)
AdventureCard GameExplorationFantasy
Description (1239 chars)

On an uninhabited island in uncharted seas, explorers have found traces of a great civilization. Now you will lead an expedition to explore the island, find lost artifacts, and face fearsome guardians, all in a quest to learn the island's secrets. Lost Ruins of Arnak combines deck-building and worker placement in a game of exploration, resource management, and discovery. In addition to traditional deck-builder effects, cards can also be used to place workers, and new worker actions become available as players explore the island. Some of these actions require resources instead of workers, so building a solid resource base will be essential. You are limited to only one action per turn, so make your choice carefully... what action will benefit you most now? And what can you afford to do later... assuming someone else doesn't take the action first!? Decks are small, and randomness in the game is heavily mitigated by the wealth of tactical decisions offered on the game board. With a variety of worker actions, artifacts, and equipment cards, the set-up for each game will be unique, encouraging players to explore new strategies to meet the challenge. Discover the Lost Ruins of Arnak! —description from the publisher

LLM v2 (wide)

Core verb
play card or place worker
Decision shape
combinatorial
Reward schedule
engine_compounding
Aesthetics
["Discovery", "Challenge"]
Core loop pitch
Each turn, play a card to move/buy or place a worker on an action; explore tiles, fight guardians, climb research track.
Translation difficulty
Easy
Difficulty reason
Compact deck and one-action-per-turn pacing fit mobile perfectly. CGE digital edition is in development on Steam.
Direct digital port
Lost Ruins of Arnak (Steam, CGE — upcoming)
Port kind
first_party
Closest loop translation
none yet
Primitive tags
["deckbuilding_meets_worker_placement", "research_track_dual_climb", "guardian_boss_fight", "site_tile_reveal", "fear_card_pollution"]
Confidence
0.9
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (891 chars)
{
  "game_id": 312484,
  "name": "Lost Ruins of Arnak",
  "core_verb": "play card or place worker",
  "decision_shape": "combinatorial",
  "reward_schedule": "engine_compounding",
  "aesthetics": [
    "Discovery",
    "Challenge"
  ],
  "core_loop_pitch": "Each turn, play a card to move/buy or place a worker on an action; explore tiles, fight guardians, climb research track.",
  "mobile_translation_difficulty": "Easy",
  "translation_difficulty_reason": "Compact deck and one-action-per-turn pacing fit mobile perfectly. CGE digital edition is in development on Steam.",
  "direct_digital_port": "Lost Ruins of Arnak (Steam, CGE — upcoming)",
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "deckbuilding_meets_worker_placement",
    "research_track_dual_climb",
    "guardian_boss_fight",
    "site_tile_reveal",
    "fear_card_pollution"
  ],
  "confidence": 0.9
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).