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Teotihuacan: City of Gods

#229853BGG ↗

2018 · 1-4 players · 120min · weight 3.78 · 22,034 ratings

v2 v3 fit 0.495

BGG raw

ID
229853
Name
Teotihuacan: City of Gods
Year
2018
Rank
88
Min players
1
Max players
4
Playing time
120
Min playtime
90
Max playtime
120
Avg weight
3.7814
Num weights
947
Bayes avg
7.56538
Average
7.8358
Users rated
22034
Num owned
28816
Wanting
594
Wishing
5715
Num comments
3170
Fetched at
Sat Apr 25 2026 16:15:28 GMT+0000 (Coordinated Universal Time)
Mechanisms (16)
Area MovementEnd Game BonusesEventsGrid CoverageLayeringOwnershipRondelScore-and-Reset GameSet CollectionSolo / Solitaire GameSquare GridTile PlacementTrack MovementVariable Set-upVictory Points as a ResourceWorker Placement with Dice Workers
Categories (3)
AncientCity BuildingEconomic
Description (1094 chars)

Travel back in time to the greatest city in Mesoamerica. Witness the glory and the twilight of the powerful pre-Columbian civilization. Strategize, accrue wealth, gain the favour of the gods, and become the builder of the magnificent Pyramid of the Sun. In Teotihuacan: City of Gods, each player commands a force of worker dice, which grow in strength with every move. On your turn, you move a worker around a modular board, always choosing one of two areas of the location tile you land on: one offering you an action (and a worker upgrade), the other providing you with a powerful bonus (but without an upgrade). While managing their workforce and resources, players develop new technologies, climb the steps of the three great temples, build houses for the inhabitants of the city, and raise the legendary and breath-taking Pyramid of the Sun in the center of the city. Each game is played in three eras. As the dawn of the Aztecs comes closer, player efforts (and their ability to feed their workforce) are evaluated a total of three times. The player with the most fame is the winner.

LLM v2 (wide)

Core verb
move die on rondel
Decision shape
combinatorial
Reward schedule
engine_compounding
Aesthetics
["Challenge", "Discovery"]
Core loop pitch
Move one of your dice around the rondel; the die's pip value grows each use until it ascends and resets.
Translation difficulty
Easy
Difficulty reason
Steam solo edition exists; the rondel of dice is a clean state machine perfect for touch and async play.
Direct digital port
Teotihuacan: City of Gods (Steam, solo only)
Port kind
first_party
Closest loop translation
none yet
Primitive tags
["dice_workers_with_growth", "rondel_movement_cost", "ascension_reset_loop", "triple_temple_track_race"]
Confidence
0.75
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (833 chars)
{
  "game_id": 229853,
  "name": "Teotihuacan: City of Gods",
  "core_verb": "move die on rondel",
  "decision_shape": "combinatorial",
  "reward_schedule": "engine_compounding",
  "aesthetics": [
    "Challenge",
    "Discovery"
  ],
  "core_loop_pitch": "Move one of your dice around the rondel; the die's pip value grows each use until it ascends and resets.",
  "mobile_translation_difficulty": "Easy",
  "translation_difficulty_reason": "Steam solo edition exists; the rondel of dice is a clean state machine perfect for touch and async play.",
  "direct_digital_port": "Teotihuacan: City of Gods (Steam, solo only)",
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "dice_workers_with_growth",
    "rondel_movement_cost",
    "ascension_reset_loop",
    "triple_temple_track_race"
  ],
  "confidence": 0.75
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).