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Arcs

#359871BGG ↗

2024 · 2-4 players · 120min · weight 3.44 · 16,767 ratings

v2 v3

BGG raw

ID
359871
Name
Arcs
Year
2024
Rank
102
Min players
2
Max players
4
Playing time
120
Min playtime
60
Max playtime
120
Avg weight
3.4386
Num weights
741
Bayes avg
7.58902
Average
8.01388
Users rated
16767
Num owned
28730
Wanting
645
Wishing
10125
Num comments
2927
Fetched at
Sat Apr 25 2026 16:31:02 GMT+0000 (Coordinated Universal Time)
Mechanisms (12)
Area Majority / InfluenceArea MovementCampaign / Battle Card DrivenDice RollingDie Icon ResolutionHand ManagementNegotiationResource to MoveTake ThatTrick-takingTurn Order: Claim ActionVariable Player Powers
Categories (3)
Science FictionSpace ExplorationWargame
Description (1377 chars)

Arcs is a sharp, tactical space opera game set in a dark yet silly universe. Players represent officials from a distant, decaying and neglectful Empire who are now free to vie for dominance whether through battle, gathering scarce resources or diplomatic intrigue. Ready yourself for dramatic twists and turns as you launch into this galactic struggle. A deck of cards in 4 suits with ranks from 1-7 (2-6 for fewer than 4 players) defines the action selection system. These cards are played in a trick-taking adjacent system to select actions, take the initiative and declare Ambitions. The 3 declared Ambitions are what will score in that deal. Timing is everything. Bad hands must be mitigated by careful card play and benefitting from other players' card play. Battles are resolved quickly with the attacker choosing their level of risk. The defenders must be prepared with adequate defensive ships and cards in their tableau. Each game contains a hundred wooden ships and agents, 18 custom engraved dice, a beautiful six-panel board, and tons of cards with over 60 pieces of unique art. The base game may be played without the optional Leaders and Lore cards (for an easier teach) or with them for a richer, fuller and asymmetric game. It is also the core of the campaign game (requiring the Blighted Reach Expansion), which provides an epic, more thematic experience.

LLM v2 (wide)

Core verb
follow or pivot trick
Decision shape
mixed:combinatorial+social
Reward schedule
delayed
Aesthetics
["Challenge", "Narrative"]
Core loop pitch
Play a card to follow the lead suit (or pivot at a cost), executing actions whose strength scales with rank.
Translation difficulty
Hard
Difficulty reason
Trick-taking-as-action-selection plus area control plus declared ambitions plus campaign legacy is dense; tense table negotiation is core.
Direct digital port
Port kind
Closest loop translation
none yet
Primitive tags
["trick_taking_action_selection", "lead_suit_pressure", "ambition_declaration_bet", "rank_as_action_strength", "area_majority_resource"]
Confidence
0.75
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (849 chars)
{
  "game_id": 359871,
  "name": "Arcs",
  "core_verb": "follow or pivot trick",
  "decision_shape": "mixed:combinatorial+social",
  "reward_schedule": "delayed",
  "aesthetics": [
    "Challenge",
    "Narrative"
  ],
  "core_loop_pitch": "Play a card to follow the lead suit (or pivot at a cost), executing actions whose strength scales with rank.",
  "mobile_translation_difficulty": "Hard",
  "translation_difficulty_reason": "Trick-taking-as-action-selection plus area control plus declared ambitions plus campaign legacy is dense; tense table negotiation is core.",
  "direct_digital_port": null,
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "trick_taking_action_selection",
    "lead_suit_pressure",
    "ambition_declaration_bet",
    "rank_as_action_strength",
    "area_majority_resource"
  ],
  "confidence": 0.75
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).