Area Majority / Influence
ClaimedDefinition
Multiple players may occupy a space and gain benefits based on their proportional presence in the space.
Top games using this mechanism
By BGG bayes rating, top 50.
| Game | Year | Rating | Wt | Time |
|---|---|---|---|---|
| War of the Ring: Second Edition#8 | 2011 | 8.20 | 4.2 | 240m |
| Star Wars: Rebellion#10 | 2016 | 8.17 | 3.8 | 240m |
| Spirit Island#11 | 2017 | 8.14 | 4.1 | 120m |
| Twilight Struggle#14 | 2005 | 8.04 | 3.6 | 180m |
| SETI: Search for Extraterrestrial Intelligence#16 | 2024 | 8.02 | 3.8 | 160m |
| Eclipse: Second Dawn for the Galaxy#22 | 2020 | 7.96 | 3.7 | 200m |
| Scythe#26 | 2016 | 7.95 | 3.5 | 115m |
| Root#34 | 2018 | 7.88 | 3.8 | 90m |
| Pax Pamir: Second Edition#53 | 2019 | 7.77 | 3.8 | 120m |
| Blood Rage#65 | 2015 | 7.72 | 2.9 | 90m |
| Lisboa#69 | 2017 | 7.71 | 4.6 | 120m |
| El Grande#101 | 1995 | 7.59 | 2.9 | 120m |
| Arcs#102 | 2024 | 7.59 | 3.4 | 120m |
| Dominant Species#113 | 2010 | 7.55 | 4.0 | 240m |
| Inis#124 | 2016 | 7.53 | 2.9 | 90m |
| Tigris & Euphrates#131 | 1997 | 7.51 | 3.5 | 120m |
| Troyes#140 | 2010 | 7.49 | 3.4 | 90m |
| Mombasa#144 | 2015 | 7.48 | 3.9 | 150m |
| Hansa Teutonica#147 | 2009 | 7.47 | 3.1 | 90m |
| Rising Sun#153 | 2018 | 7.45 | 3.3 | 120m |
| Vinhos: Deluxe Edition#154 | 2016 | 7.45 | 4.0 | 180m |
| Forbidden Stars#157 | 2015 | 7.44 | 3.8 | 180m |
| Tyrants of the Underdark#164 | 2016 | 7.42 | 2.5 | 60m |
| War Chest#183 | 2018 | 7.39 | 2.3 | 30m |
| Kemet#199 | 2012 | 7.36 | 3.0 | 120m |
| Endeavor: Age of Sail#206 | 2018 | 7.36 | 2.9 | 90m |
| Chaos in the Old World#214 | 2009 | 7.34 | 3.2 | 120m |
| War of the Ring#218 | 2004 | 7.33 | 3.8 | 120m |
| Memoir '44#220 | 2004 | 7.33 | 2.3 | 45m |
| Carcassonne#239 | 2000 | 7.30 | 1.9 | 45m |
| Village#246 | 2011 | 7.28 | 3.1 | 90m |
| Cyclades#270 | 2009 | 7.24 | 2.8 | 90m |
| La Granja#275 | 2014 | 7.23 | 3.6 | 120m |
| Hanamikoji#282 | 2013 | 7.22 | 1.7 | 15m |
| Samurai#283 | 1998 | 7.22 | 2.4 | 60m |
| Speakeasy#296 | 2025 | 7.21 | 4.4 | 180m |
| Vindication#297 | 2018 | 7.21 | 3.1 | 150m |
| Shogun#313 | 2006 | 7.19 | 3.4 | 120m |
| 1960: The Making of the President#332 | 2007 | 7.17 | 3.2 | 120m |
| Ethnos#335 | 2017 | 7.17 | 2.1 | 60m |
| Rococo#340 | 2013 | 7.16 | 3.1 | 120m |
| Cthulhu Wars#346 | 2015 | 7.15 | 3.1 | 120m |
| Imperial#369 | 2006 | 7.12 | 3.6 | 180m |
| Survive: Escape from Atlantis!#376 | 1982 | 7.11 | 1.7 | 60m |
| Tikal#378 | 1999 | 7.11 | 2.8 | 90m |
| Bunny Kingdom#382 | 2017 | 7.11 | 2.3 | 60m |
| Age of Empires III: The Age of Discovery#383 | 2007 | 7.10 | 3.1 | 120m |
| Imperial 2030#397 | 2009 | 7.09 | 3.5 | 180m |
| Nemo's War (Second Edition)#402 | 2017 | 7.09 | 3.3 | 120m |
| Small World#404 | 2009 | 7.09 | 2.3 | 80m |
Frequently combined with
Other mechanisms that show up in the same games. Click to drill in.
Related deep dives
Long-form design analysis on games using this mechanism.
Tigris & Euphrates
Deep Dive for an iOS Roguelite Translation
Project context: Translate the core loop of *Tigris & Euphrates* (Reiner Knizia, Hans im Glück, 1997) into a single-player iOS roguelite. The "Dominion -> Slay the Spire" pattern, but for Knizia's tile-laying / area-control / lowest-of-N masterpiece. The Codito iOS port was delis…
Tyrants of the Underdark
Deep Dive for an iOS Roguelite Translation
Project context: Translate the core loop of *Tyrants of the Underdark* (Andrew Veen, Peter Lee, Rodney Thompson; Gale Force Nine, 2016; *Aberrations & Undead* expansion 2017; *Updated Edition* / *Refreshed* re-release with the *Drow & Demons* / *Elemental Evil & Drow Houses* half…