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Bunny Kingdom

#184921BGG ↗

2017 · 2-4 players · 60min · weight 2.30 · 14,839 ratings

v2 v3 fit 0.560

BGG raw

ID
184921
Name
Bunny Kingdom
Year
2017
Rank
395
Min players
2
Max players
4
Playing time
60
Min playtime
40
Max playtime
60
Avg weight
2.303
Num weights
297
Bayes avg
7.10616
Average
7.40858
Users rated
14839
Num owned
21285
Wanting
530
Wishing
4521
Num comments
2407
Fetched at
Sat Apr 25 2026 16:15:51 GMT+0000 (Coordinated Universal Time)
Mechanisms (7)
Area Majority / InfluenceClosed DraftingEnd Game BonusesGrid CoverageHand ManagementSimultaneous Action SelectionSquare Grid
Categories (3)
AnimalsMedievalTerritory Building
Description (911 chars)

Peace has come at last to the great Bunny Kingdom! Lead your clan of rabbits to glory by gathering resources and building new cities across the land! Draft cards and pick the right ones to position your warrens on the 100 squares of the board, provide resources to your colonies, build new cities to increase your influence, and plan your strategy to score big at the end of the game. Settle in lakesides or fields to collect water and grow carrots, gather mushrooms in the green forest, and climb the highest mountains to discover rare and precious resources... Secretly rally rabbit lords and recruit skillful masters to make your cities and resources even more valuable at the end of the game. After each turn, your groups of contiguous warrens grant you points depending on the cities and different resources they include. The game ends after 4 rounds, and the player with the most points wins the game.

LLM v2 (wide)

Core verb
draft cards, claim territory
Decision shape
mixed:combinatorial+spatial
Reward schedule
mixed:immediate+delayed
Aesthetics
["Challenge", "Discovery"]
Core loop pitch
Draft two cards, play warrens/cities/resources onto a 10x10 grid, score contiguous fiefs each round.
Translation difficulty
Easy
Difficulty reason
Closed drafting plus grid scoring is a classic touch-friendly fit; BGA already hosts it. Scoring automation is the killer feature mobile would add.
Direct digital port
Bunny Kingdom (browser, Board Game Arena)
Port kind
bga
Closest loop translation
none yet
Primitive tags
["closed_card_drafting", "contiguous_region_scoring", "resource_diversity_multiplier", "hidden_endgame_objectives", "grid_coverage_majority", "round_end_scoring_pulse"]
Confidence
0.7
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (994 chars)
{
  "game_id": 184921,
  "name": "Bunny Kingdom",
  "core_verb": "draft cards, claim territory",
  "decision_shape": "mixed:combinatorial+spatial",
  "reward_schedule": "mixed:immediate+delayed",
  "aesthetics": [
    "Challenge",
    "Discovery"
  ],
  "core_loop_pitch": "Draft two cards, play warrens/cities/resources onto a 10x10 grid, score contiguous fiefs each round.",
  "mobile_translation_difficulty": "Easy",
  "translation_difficulty_reason": "Closed drafting plus grid scoring is a classic touch-friendly fit; BGA already hosts it. Scoring automation is the killer feature mobile would add.",
  "direct_digital_port": "Bunny Kingdom (browser, Board Game Arena)",
  "direct_digital_port_kind": "bga",
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "closed_card_drafting",
    "contiguous_region_scoring",
    "resource_diversity_multiplier",
    "hidden_endgame_objectives",
    "grid_coverage_majority",
    "round_end_scoring_pulse"
  ],
  "confidence": 0.7
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).