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Nemo's War (Second Edition)

#187617BGG ↗

2017 · 1-4 players · 120min · weight 3.29 · 5,794 ratings

v2 v3 fit 0.577

BGG raw

ID
187617
Name
Nemo's War (Second Edition)
Year
2017
Rank
394
Min players
1
Max players
4
Playing time
120
Min playtime
60
Max playtime
120
Avg weight
3.295
Num weights
278
Bayes avg
7.08733
Average
7.78584
Users rated
5794
Num owned
13384
Wanting
413
Wishing
3323
Num comments
1610
Fetched at
Sat Apr 25 2026 16:15:51 GMT+0000 (Coordinated Universal Time)
Mechanisms (9)
Action PointsArea Majority / InfluenceCooperative GameDice RollingPoint to Point MovementPush Your LuckSimulationSolo / Solitaire GameStat Check Resolution
Categories (7)
AdventureExplorationNauticalNovel-basedScience FictionTravelWargame
Description (1061 chars)

Jules Verne's classic novel Twenty Thousand Leagues Under the Sea tells the story of Captain Nemo and his astounding ship, the Nautilus. The second edition of Nemo's War, Victory Point Games' popular solitaire offering from designer Chris Taylor, is a greatly enhanced offering featuring mass-production printing and amazing Ian O'Toole art and graphics throughout. Set in year 1870, you set sail in this amazing electric-powered submarine, assuming the role and motive of Captain Nemo as you travel across the seas on missions of science, exploration, anti-Imperialism, and War! With this supercharged second edition of Nemo's War, prepare yourself for the adventure of a lifetime! Complexity: 3 on a 9 scale Scale: Time is measured in Action Points which represent approximately 1 week of real time; each encounter is with 1 major ship (its crew and contents) and each area is 1 Ocean. Solitaire Suitability: 9 on a 9-point scale Normally a solitaire game, Nemo's War also provides rules for 2-4 player fully cooperative and semi-competitive variants.

LLM v2 (wide)

Core verb
spend points, roll encounter
Decision shape
mixed:probabilistic+spatial
Reward schedule
mixed:variable+delayed
Aesthetics
["Narrative", "Discovery", "Challenge"]
Core loop pitch
Sail Nautilus across oceans spending action points to test, fight, explore, or notoriety-push toward a chosen motive.
Translation difficulty
Easy
Difficulty reason
Solo-by-design with dice resolution and event cards; this is the canonical solo-adventure shape that ports cleanly. Tabletopia exists but no native app.
Direct digital port
Port kind
Closest loop translation
none yet
Primitive tags
["chosen_motive_scoring", "notoriety_escalation_track", "test_resolve_dice_pool", "event_deck_narrative", "solo_adventure_log", "ocean_region_traversal"]
Confidence
0.6
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (991 chars)
{
  "game_id": 187617,
  "name": "Nemo's War (Second Edition)",
  "core_verb": "spend points, roll encounter",
  "decision_shape": "mixed:probabilistic+spatial",
  "reward_schedule": "mixed:variable+delayed",
  "aesthetics": [
    "Narrative",
    "Discovery",
    "Challenge"
  ],
  "core_loop_pitch": "Sail Nautilus across oceans spending action points to test, fight, explore, or notoriety-push toward a chosen motive.",
  "mobile_translation_difficulty": "Easy",
  "translation_difficulty_reason": "Solo-by-design with dice resolution and event cards; this is the canonical solo-adventure shape that ports cleanly. Tabletopia exists but no native app.",
  "direct_digital_port": null,
  "direct_digital_port_kind": null,
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "chosen_motive_scoring",
    "notoriety_escalation_track",
    "test_resolve_dice_pool",
    "event_deck_narrative",
    "solo_adventure_log",
    "ocean_region_traversal"
  ],
  "confidence": 0.6
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).