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Troyes

#73439BGG ↗

2010 · 1-4 players · 90min · weight 3.38 · 25,031 ratings

v2 v3 fit 0.530

BGG raw

ID
73439
Name
Troyes
Year
2010
Rank
68
Min players
1
Max players
4
Playing time
90
Min playtime
90
Max playtime
90
Avg weight
3.3753
Num weights
1391
Bayes avg
7.48908
Average
7.70308
Users rated
25031
Num owned
28920
Wanting
1048
Wishing
6016
Num comments
4631
Fetched at
Sat Apr 25 2026 16:15:26 GMT+0000 (Coordinated Universal Time)
Mechanisms (14)
Area Majority / InfluenceDice RollingEnd Game BonusesEventsHidden Victory PointsIncomeOwnershipSet CollectionSlide / PushSolo / Solitaire GameTurn Order: ProgressiveVariable Set-upWorker Placement with Dice WorkersWorker Placement, Different Worker Types
Categories (3)
DiceEconomicMedieval
Description (915 chars)

In Troyes (pronounced like the word 'trois'), players recreate four centuries of history of this famous city of the Champagne region of France. Each player manages their segment of the population (represented by a horde of dice) and their hand of cards, which represent the three primary domains of the city: religious, military, and civil. Players can also offer cash to their opponents' populace in order to get a little moonlighting out of them — anything for more fame! Make your underlings: work on the cathedral combat misfortune bustle about the city and other such tasks that are below your family's stature ••• Many editions of Troyes released in 2016 or later include rules for a solo variant as well as four bonus cards originally released in 2011 as a promotional item. Versions released prior to this date contain rules only for games with 2-4 players.

LLM v2 (wide)

Core verb
buy dice and spend on actions
Decision shape
mixed:probabilistic+combinatorial
Reward schedule
mixed:delayed+immediate
Aesthetics
["Challenge"]
Core loop pitch
Each round draft your population dice, buy opponents' dice, spend pip-totals on cards and cathedral building.
Translation difficulty
Medium
Difficulty reason
Cross-player dice purchase and citizen activation cards are intricate; only Board Game Arena hosts it, no native app.
Direct digital port
Port kind
Closest loop translation
none yet
Primitive tags
["dice_as_currency", "buy_opponents_dice", "activity_card_market", "cathedral_progress_track", "event_card_punishment"]
Confidence
0.7
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (828 chars)
{
  "game_id": 73439,
  "name": "Troyes",
  "core_verb": "buy dice and spend on actions",
  "decision_shape": "mixed:probabilistic+combinatorial",
  "reward_schedule": "mixed:delayed+immediate",
  "aesthetics": [
    "Challenge"
  ],
  "core_loop_pitch": "Each round draft your population dice, buy opponents' dice, spend pip-totals on cards and cathedral building.",
  "mobile_translation_difficulty": "Medium",
  "translation_difficulty_reason": "Cross-player dice purchase and citizen activation cards are intricate; only Board Game Arena hosts it, no native app.",
  "direct_digital_port": null,
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "dice_as_currency",
    "buy_opponents_dice",
    "activity_card_market",
    "cathedral_progress_track",
    "event_card_punishment"
  ],
  "confidence": 0.7
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).