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Robinson Crusoe: Adventures on the Cursed Island

#121921BGG ↗

2012 · 1-4 players · 120min · weight 3.83 · 46,664 ratings

v2 v3 fit 0.394

BGG raw

ID
121921
Name
Robinson Crusoe: Adventures on the Cursed Island
Year
2012
Rank
41
Min players
1
Max players
4
Playing time
120
Min playtime
60
Max playtime
120
Avg weight
3.8268
Num weights
2402
Bayes avg
7.54564
Average
7.72242
Users rated
46664
Num owned
75990
Wanting
1209
Wishing
13579
Num comments
7831
Fetched at
Sat Apr 25 2026 16:15:25 GMT+0000 (Coordinated Universal Time)
Mechanisms (16)
Action QueueArea MovementCooperative GameDice RollingDie Icon ResolutionEventsHexagon GridMap AdditionMovement PointsNarrative Choice / ParagraphScenario / Mission / Campaign GameSolo / Solitaire GameTile PlacementTurn Order: ProgressiveVariable Player PowersWorker Placement
Categories (5)
AdventureExplorationFightingNovel-basedTerritory Building
Description (1431 chars)

Robinson Crusoe: Adventures on the Cursed Island is a game that takes the players to a deserted island, where they'll play the parts of shipwreck survivors confronted by an extraordinary adventure. They'll be faced with the challenges of building a shelter, finding food, fighting wild beasts, and protecting themselves from weather changes. The players decide in which direction the game will unfold and – after several in-game weeks of hard work – how their settlement will look. Will they manage to discover the secret of the island in the meantime? Will they find a pirate treasure, or an abandoned village? Will they discover an underground city or a cursed temple at the bottom of a volcano? Answers to these questions lie in hundreds of event cards and hundreds of object and structure cards that can be used during the game. In Robinson Crusoe: Adventures on the Cursed Island you will take the role of one of four characters from the ship crew (cook, carpenter, explorer, or soldier) and work cooperatively to build a shelter, palisade, weapons, tools ,etc and do everything you can to survive. You will have to find food, fight wild beasts, and protect yourself from weather changes among other hazards. Search for treasures. Discover mysteries. Follow goals of six different, engaging scenarios. Start by building a big pile of wood and setting it on fire to call for help, and then start new adventures.

LLM v2 (wide)

Core verb
assign pawn to action
Decision shape
mixed:probabilistic+combinatorial
Reward schedule
variable
Aesthetics
["Narrative", "Challenge", "Fellowship"]
Core loop pitch
Plan actions cooperatively, roll success/wound/event dice, then survive escalating weather and event cards.
Translation difficulty
Medium
Difficulty reason
Massive rules surface and event randomness shine in digital, and a Steam port exists by Acram Digital.
Direct digital port
Robinson Crusoe: Adventures on the Cursed Island (Steam/mobile, Acram Digital)
Port kind
first_party
Closest loop translation
none yet
Primitive tags
["coop_action_assignment", "weather_escalation_clock", "risk_die_with_wound", "event_deck_threat_queue", "scenario_branching_objectives"]
Confidence
0.8
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (960 chars)
{
  "game_id": 121921,
  "name": "Robinson Crusoe: Adventures on the Cursed Island",
  "core_verb": "assign pawn to action",
  "decision_shape": "mixed:probabilistic+combinatorial",
  "reward_schedule": "variable",
  "aesthetics": [
    "Narrative",
    "Challenge",
    "Fellowship"
  ],
  "core_loop_pitch": "Plan actions cooperatively, roll success/wound/event dice, then survive escalating weather and event cards.",
  "mobile_translation_difficulty": "Medium",
  "translation_difficulty_reason": "Massive rules surface and event randomness shine in digital, and a Steam port exists by Acram Digital.",
  "direct_digital_port": "Robinson Crusoe: Adventures on the Cursed Island (Steam/mobile, Acram Digital)",
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "coop_action_assignment",
    "weather_escalation_clock",
    "risk_die_with_wound",
    "event_deck_threat_queue",
    "scenario_branching_objectives"
  ],
  "confidence": 0.8
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).