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The White Castle

#371942BGG ↗

2023 · 1-4 players · 80min · weight 3.05 · 22,373 ratings

v2 v3 fit 0.550

BGG raw

ID
371942
Name
The White Castle
Year
2023
Rank
73
Min players
1
Max players
4
Playing time
80
Min playtime
80
Max playtime
80
Avg weight
3.0524
Num weights
840
Bayes avg
7.68323
Average
7.97993
Users rated
22373
Num owned
39269
Wanting
733
Wishing
7425
Num comments
2857
Fetched at
Sat Apr 25 2026 16:31:04 GMT+0000 (Coordinated Universal Time)
Mechanisms (14)
Action DraftingArea MovementDice RollingEnd Game BonusesIncomeMelding and SplayingMulti-Use CardsOpen DraftingRaceResource QueueSolo / Solitaire GameVariable Set-upWorker PlacementWorker Placement with Dice Workers
Categories (3)
DiceEconomicMedieval
Description (2498 chars)

The heron flies over the Himeji sky while the Daimyo, from the top of the castle, watches his servants move. Gardeners tend the pond, where the koi carp live, warriors stand guard on the walls, and courtiers crowd the gates, pining for an audience that brings them closer to the innermost circles of the court. When night falls, the lanterns are lit and the workers return to their clan. In The White Castle, players will control one of these clans in order to score more victory points than the rest. To do so, they must amass influence in the court, manage resources boldly, and place their workers in the right place at the right time. The authors are Sheila Santos and Israel Cendrero, the duo known as Llama Dice who also designed the successful The Red Cathedral with Devir. In this case, we leave the Moscow of Ivan the Terrible behind to explore the most imposing fortress in modern Japan, Himeji Castle, where the banner of the Sakai clan flies under the orders of Daimyo Sakai Tadakiyo. The White Castle is a Euro type game with mechanics of resource management, worker placement and dice placement to carry out actions. During the game, over three rounds, players will send members of their clan to tend the gardens, defend the castle or progress up the social ladder of the nobility. At the end of the match, these will award players victory points in a variety of ways. The central panel shows Himeji Castle in all its splendor, divided into several zones. The largest is inside the castle, with the Room of the Thousand Carpets, where the courtiers must ascend socially until they reach the circle closest to the Daimyo to enjoy his favor. There is also the pond and the gardens, patiently tended by the gardeners where everyone can relax and contemplate its beauty without restriction. Another important area is the wall and the outside of the castle, where the warriors patrol and stand guard. Finally, we find the area of the three bridges, where the three types of dice that can be used to carry out actions are accumulated, and the personal domain of each player, where they will keep track of their resources and where they will have the reserve of workers. With accessible rules and a very careful setting, The White Castle is a very versatile title that will fit in with different gaming groups. As is tradition with Llama Dice titles, its sleek and simple design belies a great deal of strategic depth within the grasp of players. —description from the publisher

LLM v2 (wide)

Core verb
draft die, place worker
Decision shape
combinatorial
Reward schedule
mixed:immediate+delayed
Aesthetics
["Challenge", "Discovery"]
Core loop pitch
Pick a die from a bridge and place it on a matching action; pip value drives cost or strength.
Translation difficulty
Easy
Difficulty reason
Tight, short, dice-driven worker placement with a small board state — ideal for solo AI and quick mobile sessions.
Direct digital port
The White Castle (browser, Board Game Arena)
Port kind
bga
Closest loop translation
none yet
Primitive tags
["dice_value_as_cost", "bridge_drafting_pool", "combo_chain_via_courtiers", "short_round_pressure"]
Confidence
0.75
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (829 chars)
{
  "game_id": 371942,
  "name": "The White Castle",
  "core_verb": "draft die, place worker",
  "decision_shape": "combinatorial",
  "reward_schedule": "mixed:immediate+delayed",
  "aesthetics": [
    "Challenge",
    "Discovery"
  ],
  "core_loop_pitch": "Pick a die from a bridge and place it on a matching action; pip value drives cost or strength.",
  "mobile_translation_difficulty": "Easy",
  "translation_difficulty_reason": "Tight, short, dice-driven worker placement with a small board state — ideal for solo AI and quick mobile sessions.",
  "direct_digital_port": "The White Castle (browser, Board Game Arena)",
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "dice_value_as_cost",
    "bridge_drafting_pool",
    "combo_chain_via_courtiers",
    "short_round_pressure"
  ],
  "confidence": 0.75
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).