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The 7th Continent

#180263BGG ↗

2017 · 1-4 players · 1000min · weight 2.90 · 23,161 ratings

v2 v3 fit 0.528

BGG raw

ID
180263
Name
The 7th Continent
Year
2017
Rank
17
Min players
1
Max players
4
Playing time
1000
Min playtime
5
Max playtime
1000
Avg weight
2.8969
Num weights
650
Bayes avg
7.42034
Average
7.73127
Users rated
23161
Num owned
38785
Wanting
917
Wishing
11059
Num comments
4897
Fetched at
Sat Apr 25 2026 16:15:22 GMT+0000 (Coordinated Universal Time)
Mechanisms (10)
Area MovementCooperative GameHand ManagementMap AdditionModular BoardNarrative Choice / ParagraphScenario / Mission / Campaign GameSolo / Solitaire GameStorytellingVariable Player Powers
Categories (4)
AdventureCard GameExplorationScience Fiction
Description (1044 chars)

It's the early 20th century. You have decided to sail back to the newly discovered seventh continent to attempt to lift the terrible curse that has struck you since your return from the previous expedition. In The 7th Continent, a solo or cooperative "choose-your-own-adventure" exploration board game, you choose a character and begin your adventure on your own or with a team of other explorers. Inspired by the Fighting Fantasy book series, you will discover the extent of this wild new land through a variety of terrain and event cards. In a land fraught with danger and wonders, you have to use every ounce of wit and cunning to survive, crafting tools, weapons, and shelter to ensure your survival. Unlike most board games, it will take you many, MANY hours of exploring and searching the seventh continent until you eventually discover how to remove the curse(s)...or die trying. The 7th Continent features an easy saving system so that you can stop playing at any time and resume your adventure later on, just like in a video game!

LLM v2 (wide)

Core verb
draw card, choose action
Decision shape
mixed:probabilistic+spatial
Reward schedule
delayed
Aesthetics
["Discovery", "Narrative", "Challenge"]
Core loop pitch
Reveal a numbered exploration card, spend action card draws to skill-check terrain or events.
Translation difficulty
Easy
Difficulty reason
The card-based exploration loop and choose-your-own-adventure structure map cleanly to a tap interface; long save-resume sessions fit phone play.
Direct digital port
The 7th Continent (Steam/iOS, Serious Poulp)
Port kind
first_party
Closest loop translation
none yet
Primitive tags
["numbered_card_exploration", "action_deck_as_stamina", "save_resume_campaign", "skill_check_via_card_draw", "branching_paragraph_state"]
Confidence
0.7
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (917 chars)
{
  "game_id": 180263,
  "name": "The 7th Continent",
  "core_verb": "draw card, choose action",
  "decision_shape": "mixed:probabilistic+spatial",
  "reward_schedule": "delayed",
  "aesthetics": [
    "Discovery",
    "Narrative",
    "Challenge"
  ],
  "core_loop_pitch": "Reveal a numbered exploration card, spend action card draws to skill-check terrain or events.",
  "mobile_translation_difficulty": "Easy",
  "translation_difficulty_reason": "The card-based exploration loop and choose-your-own-adventure structure map cleanly to a tap interface; long save-resume sessions fit phone play.",
  "direct_digital_port": "The 7th Continent (Steam/iOS, Serious Poulp)",
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "numbered_card_exploration",
    "action_deck_as_stamina",
    "save_resume_campaign",
    "skill_check_via_card_draw",
    "branching_paragraph_state"
  ],
  "confidence": 0.7
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).