2008 · 1-5 players · 30min · weight 2.97 · 16,532 ratings
BGG raw
Description (1204 chars)
Space Alert is a cooperative team survival game. Players become crew members of a small spaceship scanning dangerous sectors of the galaxy. The missions last just 10 real-time minutes (hyperspace jump, sector scan, hyperspace jump back) and the only task the players have is to protect their ship. During play, the central computer will announce the presence of various threats on one of the supplied 10 minute soundtracks that also acts as a game timer. The threats vary from space battleships and interceptors to different interstellar monsters and abominations, asteroids or even intruders and malfunctions on the spaceship. Players have to agree who will take care of which task and coordinate their actions (moving around the ship, firing weapons, distributing energy, using battlebots to deal with intruders, launching guided missiles, etc.) in real time to defend the ship. Only a well-working team can survive 10 minutes and make the jump back to safety. The game offers several difficulty levels, huge variability and a unique experience for one to five player teams. One mission lasts only about 30 minutes, including setup and evaluation. (Based on a description from Czech Games Edition)
LLM v2 (wide)
Raw v2 JSON (945 chars)
{
"game_id": 38453,
"name": "Space Alert",
"core_verb": "program action card to slot",
"decision_shape": "mixed:combinatorial+social",
"reward_schedule": "delayed",
"aesthetics": [
"Challenge",
"Fellowship",
"Sensation"
],
"core_loop_pitch": "While a 10-min soundtrack screams threats, slot action cards on a real-time timeline, then resolve everything at once.",
"mobile_translation_difficulty": "Medium",
"translation_difficulty_reason": "Real-time programming with shared crew is fun but coordination is the point; AI co-op loses the panic. The Mission Generator helper app exists, no full port.",
"direct_digital_port": null,
"closest_loop_translation": "Hot Lap Racing? (none yet really)",
"primitive_tags": [
"real_time_action_programming",
"deferred_simultaneous_resolution",
"audio_threat_timeline",
"spatial_ship_zones",
"co_op_communication_pressure"
],
"confidence": 0.7
}LLM v3 (deep)
Not yet enriched at v3 (deep pass).