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Space Alert

#38453BGG ↗

2008 · 1-5 players · 30min · weight 2.97 · 16,532 ratings

v2 v3

BGG raw

ID
38453
Name
Space Alert
Year
2008
Rank
183
Min players
1
Max players
5
Playing time
30
Min playtime
30
Max playtime
30
Avg weight
2.9699
Num weights
830
Bayes avg
7.10928
Average
7.37769
Users rated
16532
Num owned
24027
Wanting
697
Wishing
5474
Num comments
3754
Fetched at
Sat Apr 25 2026 16:15:36 GMT+0000 (Coordinated Universal Time)
Mechanisms (9)
Action QueueArea MovementCooperative GameElapsed Real Time EndingHand ManagementProgrammed MovementReal-TimeSimultaneous Action SelectionSolo / Solitaire Game
Categories (4)
ElectronicReal-timeScience FictionSpace Exploration
Description (1204 chars)

Space Alert is a cooperative team survival game. Players become crew members of a small spaceship scanning dangerous sectors of the galaxy. The missions last just 10 real-time minutes (hyperspace jump, sector scan, hyperspace jump back) and the only task the players have is to protect their ship. During play, the central computer will announce the presence of various threats on one of the supplied 10 minute soundtracks that also acts as a game timer. The threats vary from space battleships and interceptors to different interstellar monsters and abominations, asteroids or even intruders and malfunctions on the spaceship. Players have to agree who will take care of which task and coordinate their actions (moving around the ship, firing weapons, distributing energy, using battlebots to deal with intruders, launching guided missiles, etc.) in real time to defend the ship. Only a well-working team can survive 10 minutes and make the jump back to safety. The game offers several difficulty levels, huge variability and a unique experience for one to five player teams. One mission lasts only about 30 minutes, including setup and evaluation. (Based on a description from Czech Games Edition)

LLM v2 (wide)

Core verb
program action card to slot
Decision shape
mixed:combinatorial+social
Reward schedule
delayed
Aesthetics
["Challenge", "Fellowship", "Sensation"]
Core loop pitch
While a 10-min soundtrack screams threats, slot action cards on a real-time timeline, then resolve everything at once.
Translation difficulty
Medium
Difficulty reason
Real-time programming with shared crew is fun but coordination is the point; AI co-op loses the panic. The Mission Generator helper app exists, no full port.
Direct digital port
Port kind
Closest loop translation
Hot Lap Racing? (none yet really)
Primitive tags
["real_time_action_programming", "deferred_simultaneous_resolution", "audio_threat_timeline", "spatial_ship_zones", "co_op_communication_pressure"]
Confidence
0.7
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (945 chars)
{
  "game_id": 38453,
  "name": "Space Alert",
  "core_verb": "program action card to slot",
  "decision_shape": "mixed:combinatorial+social",
  "reward_schedule": "delayed",
  "aesthetics": [
    "Challenge",
    "Fellowship",
    "Sensation"
  ],
  "core_loop_pitch": "While a 10-min soundtrack screams threats, slot action cards on a real-time timeline, then resolve everything at once.",
  "mobile_translation_difficulty": "Medium",
  "translation_difficulty_reason": "Real-time programming with shared crew is fun but coordination is the point; AI co-op loses the panic. The Mission Generator helper app exists, no full port.",
  "direct_digital_port": null,
  "closest_loop_translation": "Hot Lap Racing? (none yet really)",
  "primitive_tags": [
    "real_time_action_programming",
    "deferred_simultaneous_resolution",
    "audio_threat_timeline",
    "spatial_ship_zones",
    "co_op_communication_pressure"
  ],
  "confidence": 0.7
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).