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Income
OpenGames using
36
Median complexity
2.27
0–5
Median rating
6.54
bayes
Tabletop fit
0.839
weight-controlled
Definition
From BoardGameGeek
Players gain resources at defined times.
Top games using this mechanism
By BGG bayes rating, top 50.
| Game | Year | Rating | Wt | Time |
|---|---|---|---|---|
| Brass: Birmingham#1 | 2018 | 8.39 | 3.9 | 120m |
| Ark Nova#2 | 2021 | 8.35 | 3.8 | 150m |
| Terraforming Mars#9 | 2016 | 8.19 | 3.3 | 120m |
| Star Wars: Rebellion#10 | 2016 | 8.17 | 3.8 | 240m |
| Gaia Project#13 | 2017 | 8.09 | 4.4 | 150m |
| SETI: Search for Extraterrestrial Intelligence#16 | 2024 | 8.02 | 3.8 | 160m |
| Through the Ages: A New Story of Civilization#18 | 2015 | 8.01 | 4.4 | 120m |
| Eclipse: Second Dawn for the Galaxy#22 | 2020 | 7.96 | 3.7 | 200m |
| Brass: Lancashire#23 | 2007 | 7.96 | 3.8 | 120m |
| 7 Wonders Duel#24 | 2015 | 7.95 | 2.2 | 30m |
| A Feast for Odin#27 | 2016 | 7.94 | 3.9 | 120m |
| Terra Mystica#35 | 2012 | 7.86 | 4.0 | 150m |
| Barrage#40 | 2019 | 7.84 | 4.1 | 180m |
| Everdell#42 | 2018 | 7.81 | 2.8 | 80m |
| Food Chain Magnate#49 | 2015 | 7.78 | 4.2 | 240m |
| Underwater Cities#50 | 2018 | 7.77 | 3.6 | 150m |
| On Mars#58 | 2020 | 7.74 | 4.6 | 150m |
| The White Castle#73 | 2023 | 7.68 | 3.1 | 80m |
| Power Grid#74 | 2004 | 7.68 | 3.2 | 120m |
| Clans of Caledonia#76 | 2017 | 7.68 | 3.5 | 120m |
| Race for the Galaxy#94 | 2007 | 7.62 | 3.0 | 60m |
| Fields of Arle#100 | 2014 | 7.59 | 3.8 | 120m |
| Galactic Cruise#125 | 2025 | 7.53 | 4.0 | 150m |
| Tigris & Euphrates#131 | 1997 | 7.51 | 3.5 | 120m |
| Troyes#140 | 2010 | 7.49 | 3.4 | 90m |
| Patchwork#146 | 2014 | 7.47 | 1.6 | 30m |
| Vinhos: Deluxe Edition#154 | 2016 | 7.45 | 4.0 | 180m |
| Magic: The Gathering#167 | 1993 | 7.41 | 3.3 | 20m |
| Star Realms#174 | 2014 | 7.40 | 1.9 | 20m |
| Res Arcana#182 | 2019 | 7.39 | 2.7 | 60m |
| It's a Wonderful World#184 | 2019 | 7.39 | 2.3 | 45m |
| A Game of Thrones: The Board Game (Second Edition)#237 | 2011 | 7.30 | 3.7 | 240m |
| Railways of the World#241 | 2005 | 7.30 | 3.0 | 120m |
| Suburbia#247 | 2012 | 7.28 | 2.8 | 90m |
| Coimbra#262 | 2018 | 7.25 | 3.2 | 90m |
| Nations#271 | 2013 | 7.24 | 3.5 | 200m |
| La Granja#275 | 2014 | 7.23 | 3.6 | 120m |
| Dinosaur Island#280 | 2017 | 7.23 | 3.0 | 120m |
| Viticulture#317 | 2013 | 7.18 | 3.0 | 90m |
| Indonesia#318 | 2005 | 7.18 | 4.0 | 240m |
| The Great Zimbabwe#357 | 2012 | 7.14 | 3.7 | 150m |
| Acquire#359 | 1963 | 7.13 | 2.5 | 90m |
| The Manhattan Project: Energy Empire#366 | 2016 | 7.12 | 3.0 | 120m |
| Chinatown#375 | 1999 | 7.11 | 2.2 | 60m |
| Power Grid Deluxe: Europe/North America#389 | 2014 | 7.10 | 3.2 | 120m |
| Sidereal Confluence#391 | 2017 | 7.10 | 3.6 | 180m |
| Imperial Settlers#395 | 2014 | 7.09 | 2.8 | 90m |
| Ginkgopolis#427 | 2012 | 7.06 | 2.9 | 45m |
| Newton#466 | 2018 | 7.03 | 3.4 | 90m |
| IKI#472 | 2015 | 7.02 | 3.1 | 90m |
Frequently combined with
Other mechanisms that show up in the same games. Click to drill in.
Related deep dives
Long-form design analysis on games using this mechanism.