2018 · 2-4 players · 90min · weight 3.24 · 12,946 ratings
BGG raw
Description (991 chars)
In the 15th and 16th century, Portugal is thriving under its leading role during the Age of Discovery. Nestled in the heart of Portugal, the city of Coimbra serves as a cultural center of the country. As the head of one of Coimbra's oldest houses, you seek to earn prestige by deepening relationships with nearby monasteries or funding expeditions of the era. To reach this goal, you must vie for the favors of the city's most influential citizens, even if you must offer a bit of coin or some protective detail. Coimbra introduces an innovative new dice mechanism in which the dice players draft each round are used in multiple different ways and have an impact on many aspects of their decision making. While there are many paths to victory, players should always seek to optimize their opportunities with every roll of the dice. Combined with ever-changing synergies of the citizens, expeditions, and monasteries, no two games of Coimbra will ever be the same!
LLM v2 (wide)
Raw v2 JSON (851 chars)
{
"game_id": 245638,
"name": "Coimbra",
"core_verb": "draft dice column",
"decision_shape": "combinatorial",
"reward_schedule": "engine_compounding",
"aesthetics": [
"Challenge"
],
"core_loop_pitch": "Draft dice by color/value; the value is your turn order, the color is the action, the cost is the same number of coins.",
"mobile_translation_difficulty": "Easy",
"translation_difficulty_reason": "Dice drafting and tableau scoring is very screen-friendly; only Tabletop Simulator mods exist, no standalone port.",
"direct_digital_port": null,
"direct_digital_port_kind": null,
"closest_loop_translation": "none yet",
"primitive_tags": [
"dice_value_is_cost_and_order",
"color_coded_action_lanes",
"card_tableau_engine",
"expedition_endgame_bonus",
"monastery_track_climb"
],
"confidence": 0.6
}LLM v3 (deep)
Not yet enriched at v3 (deep pass).