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Coimbra

#245638BGG ↗

2018 · 2-4 players · 90min · weight 3.24 · 12,946 ratings

v2 v3 fit 0.575

BGG raw

ID
245638
Name
Coimbra
Year
2018
Rank
196
Min players
2
Max players
4
Playing time
90
Min playtime
60
Max playtime
90
Avg weight
3.2444
Num weights
495
Bayes avg
7.25327
Average
7.59713
Users rated
12946
Num owned
16850
Wanting
501
Wishing
3592
Num comments
1963
Fetched at
Sat Apr 25 2026 16:15:36 GMT+0000 (Coordinated Universal Time)
Mechanisms (12)
Action DraftingAuction / BiddingDice RollingEnd Game BonusesIncomeOpen DraftingPoint to Point MovementSet CollectionTech Trees / Tech TracksTurn Order: Stat-BasedVariable Set-upWorker Placement with Dice Workers
Categories (2)
DiceRenaissance
Description (991 chars)

In the 15th and 16th century, Portugal is thriving under its leading role during the Age of Discovery. Nestled in the heart of Portugal, the city of Coimbra serves as a cultural center of the country. As the head of one of Coimbra's oldest houses, you seek to earn prestige by deepening relationships with nearby monasteries or funding expeditions of the era. To reach this goal, you must vie for the favors of the city's most influential citizens, even if you must offer a bit of coin or some protective detail. Coimbra introduces an innovative new dice mechanism in which the dice players draft each round are used in multiple different ways and have an impact on many aspects of their decision making. While there are many paths to victory, players should always seek to optimize their opportunities with every roll of the dice. Combined with ever-changing synergies of the citizens, expeditions, and monasteries, no two games of Coimbra will ever be the same!

LLM v2 (wide)

Core verb
draft dice column
Decision shape
combinatorial
Reward schedule
engine_compounding
Aesthetics
["Challenge"]
Core loop pitch
Draft dice by color/value; the value is your turn order, the color is the action, the cost is the same number of coins.
Translation difficulty
Easy
Difficulty reason
Dice drafting and tableau scoring is very screen-friendly; only Tabletop Simulator mods exist, no standalone port.
Direct digital port
Port kind
Closest loop translation
none yet
Primitive tags
["dice_value_is_cost_and_order", "color_coded_action_lanes", "card_tableau_engine", "expedition_endgame_bonus", "monastery_track_climb"]
Confidence
0.6
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (851 chars)
{
  "game_id": 245638,
  "name": "Coimbra",
  "core_verb": "draft dice column",
  "decision_shape": "combinatorial",
  "reward_schedule": "engine_compounding",
  "aesthetics": [
    "Challenge"
  ],
  "core_loop_pitch": "Draft dice by color/value; the value is your turn order, the color is the action, the cost is the same number of coins.",
  "mobile_translation_difficulty": "Easy",
  "translation_difficulty_reason": "Dice drafting and tableau scoring is very screen-friendly; only Tabletop Simulator mods exist, no standalone port.",
  "direct_digital_port": null,
  "direct_digital_port_kind": null,
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "dice_value_is_cost_and_order",
    "color_coded_action_lanes",
    "card_tableau_engine",
    "expedition_endgame_bonus",
    "monastery_track_climb"
  ],
  "confidence": 0.6
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).