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Ginkgopolis

#128271BGG ↗

2012 · 1-5 players · 45min · weight 2.91 · 8,887 ratings

v2 v3 fit 0.523

BGG raw

ID
128271
Name
Ginkgopolis
Year
2012
Rank
352
Min players
1
Max players
5
Playing time
45
Min playtime
45
Max playtime
45
Avg weight
2.9091
Num weights
429
Bayes avg
7.06412
Average
7.48517
Users rated
8887
Num owned
10443
Wanting
622
Wishing
3086
Num comments
1827
Fetched at
Sat Apr 25 2026 16:15:48 GMT+0000 (Coordinated Universal Time)
Mechanisms (12)
Area Majority / InfluenceClosed DraftingEnd Game BonusesHand ManagementIncomeLayeringModular BoardSimultaneous Action SelectionSolo / Solitaire GameSquare GridTile PlacementTurn Order: Progressive
Categories (4)
City BuildingEnvironmentalScience FictionTerritory Building
Description (1527 chars)

2212: Ginkgo Biloba, the oldest and strongest tree in the world, has become the symbol of a new method for building cities in symbiosis with nature. Humans have exhausted the resources that the Earth offered them, and humanity must now develop cities that maintain a delicate balance between resource production and consumption. Habitable space is scarce, however, and mankind must now face the challenge of building ever upwards. To develop this new type of city, you will gather a team of experts around you, and try to become the best urban planner for Ginkgopolis. In Ginkgopolis, the city tiles come in three colors: yellow, which provides victory points; red, which provides resources; and blue, which provides new city tiles. Some tiles start in play, and they're surrounded by letter markers that show where new tiles can be placed. Begin with three Character cards which grant you starting resources and bonuses to power your game actions. On a turn, each player chooses a Construction or Urbanization card from his hand simultaneously. Players reveal these cards, adding new tiles to the border of the city in the appropriate location or placing tiles on top of existing tiles. Each card in your hand that you don't play is passed on to your left-hand neighbor, so keep in mind how your play might set up theirs! When you build over a tile, you add its “power" card to your tableau, which provides you additional abilities during the game, allowing you to scale up your building and point-scoring efforts.

LLM v2 (wide)

Core verb
play card, place tile
Decision shape
mixed:spatial+combinatorial
Reward schedule
engine_compounding
Aesthetics
["Challenge", "Discovery"]
Core loop pitch
Simultaneously play a card to extend or stack tiles upward, then pass your hand to your neighbor.
Translation difficulty
Medium
Difficulty reason
Simultaneous reveal and tile stacking adapt cleanly, but the card-passing meta needs synchronous opponents to sing.
Direct digital port
Ginkgopolis (BGA, browser)
Port kind
bga
Closest loop translation
none yet
Primitive tags
["vertical_tile_stacking", "card_pass_to_neighbor", "letter_coordinate_placement", "power_card_tableau", "simultaneous_reveal"]
Confidence
0.6
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (887 chars)
{
  "game_id": 128271,
  "name": "Ginkgopolis",
  "core_verb": "play card, place tile",
  "decision_shape": "mixed:spatial+combinatorial",
  "reward_schedule": "engine_compounding",
  "aesthetics": [
    "Challenge",
    "Discovery"
  ],
  "core_loop_pitch": "Simultaneously play a card to extend or stack tiles upward, then pass your hand to your neighbor.",
  "mobile_translation_difficulty": "Medium",
  "translation_difficulty_reason": "Simultaneous reveal and tile stacking adapt cleanly, but the card-passing meta needs synchronous opponents to sing.",
  "direct_digital_port": "Ginkgopolis (BGA, browser)",
  "direct_digital_port_kind": "bga",
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "vertical_tile_stacking",
    "card_pass_to_neighbor",
    "letter_coordinate_placement",
    "power_card_tableau",
    "simultaneous_reveal"
  ],
  "confidence": 0.6
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).