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Gaia Project

#220308BGG ↗

2017 · 1-4 players · 150min · weight 4.40 · 31,159 ratings

v2 v3 fit 0.569

BGG raw

ID
220308
Name
Gaia Project
Year
2017
Rank
7
Min players
1
Max players
4
Playing time
150
Min playtime
60
Max playtime
150
Avg weight
4.4036
Num weights
1945
Bayes avg
8.08858
Average
8.35253
Users rated
31159
Num owned
38538
Wanting
1340
Wishing
12874
Num comments
4414
Fetched at
Sat Apr 25 2026 16:15:22 GMT+0000 (Coordinated Universal Time)
Mechanisms (12)
End Game BonusesHexagon GridIncomeModular BoardNetwork and Route BuildingSolo / Solitaire GameTagsTech Trees / Tech TracksTurn Order: Pass OrderVariable Player PowersVariable Set-upVictory Points as a Resource
Categories (5)
CivilizationEconomicScience FictionSpace ExplorationTerritory Building
Description (982 chars)

Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and factions are bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets. All factions can improve their skills in six different areas of development: Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research; leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities. The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors. —description from the publisher

LLM v2 (wide)

Core verb
terraform and build on hex planets
Decision shape
mixed:combinatorial+spatial
Reward schedule
engine_compounding
Aesthetics
["Challenge", "Discovery"]
Core loop pitch
Spend ore to terraform a neighbor planet to your home type, build a dwelling, upgrade buildings, and climb six tech tracks.
Translation difficulty
Medium
Difficulty reason
Digidiced ported it well, but the rules surface and faction asymmetry make onboarding hard on phone screens; the spatial network rewards a tablet.
Direct digital port
Gaia Project (Steam/iOS/Android, Digidiced)
Port kind
first_party
Closest loop translation
none yet
Primitive tags
["terraform_distance_cost", "asymmetric_faction_economy", "tech_track_climb", "power_bowl_cycling", "federation_scoring_polyomino"]
Confidence
0.85
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (943 chars)
{
  "game_id": 220308,
  "name": "Gaia Project",
  "core_verb": "terraform and build on hex planets",
  "decision_shape": "mixed:combinatorial+spatial",
  "reward_schedule": "engine_compounding",
  "aesthetics": [
    "Challenge",
    "Discovery"
  ],
  "core_loop_pitch": "Spend ore to terraform a neighbor planet to your home type, build a dwelling, upgrade buildings, and climb six tech tracks.",
  "mobile_translation_difficulty": "Medium",
  "translation_difficulty_reason": "Digidiced ported it well, but the rules surface and faction asymmetry make onboarding hard on phone screens; the spatial network rewards a tablet.",
  "direct_digital_port": "Gaia Project (Steam/iOS/Android, Digidiced)",
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "terraform_distance_cost",
    "asymmetric_faction_economy",
    "tech_track_climb",
    "power_bowl_cycling",
    "federation_scoring_polyomino"
  ],
  "confidence": 0.85
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).