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Fields of Arle

#159675BGG ↗

2014 · 1-2 players · 120min · weight 3.85 · 12,386 ratings

v2 v3 fit 0.609

BGG raw

ID
159675
Name
Fields of Arle
Year
2014
Rank
53
Min players
1
Max players
2
Playing time
120
Min playtime
60
Max playtime
120
Avg weight
3.8465
Num weights
606
Bayes avg
7.59276
Average
8.02268
Users rated
12386
Num owned
18904
Wanting
1065
Wishing
6379
Num comments
2303
Fetched at
Sat Apr 25 2026 16:15:25 GMT+0000 (Coordinated Universal Time)
Mechanisms (8)
Automatic Resource GrowthHighest-Lowest ScoringIncomeSet CollectionSolo / Solitaire GameTurn Order: Claim ActionTurn Order: ProgressiveWorker Placement
Categories (3)
EconomicFarmingIndustry / Manufacturing
Description (2539 chars)

Welcome to Arle In Fields of Arle, created by Uwe Rosenberg, one to two players live as farmers in the small and peaceful town of Arle in East Frisia. The flax grown in the land surrounding the village makes it a profitable place to work and live. Fields of Arle takes players through four and a half years of this era of prosperity, with different opportunities available as the seasons change. Farm the land to capitalize on the demand for flax, or find other ways to make the most of the small town’s prosperity. Work the Land Whether you delve into flax farming or leverage other areas of expertise, always make sure that you have the land to build up your village. Construct dikes to keep the waters at bay and expand your fields. Dry out bogs to harvest peat and then clear the land for cultivation. Create more fields for your livestock, buildings, or future crops; after that, you can decide whether to house animals or cultivate a forest for timber. Perhaps you’d like to take up some flax farming for yourself, or diversify and try out a little bit of everything. Tools of the Trade At the outset of each half year, you’ll choose how you’d like to spend that time working. There are many ways to build your fortune. Use the Master space to increase the tools at your disposal, focus on the Cattle Trainer to make the most of your livestock, or build up your fleet of vehicles and ship out goods. Taking stock of your progress differs depending on the season. You may milk your existing livestock or care for a bunch of newborn animals. You could harvest your flax in the fall, and shear your sheep in spring. At the end of each half year, you’ll need to take stock of your progress by unloading your vehicles and feeding your family and animals, so keep an eye on the season and do your best to keep the farm growing and everyone well fed! Travel and Prosper Once you’ve made headway in clearing fields and stocking up goods, it's time to make your products available to potential buyers. The more vehicles you have, the more goods you can ship. Send things into the wide world to increase your Travel Experience and grant you points over the course of the four and a half years of the game. Build up your farm and your vehicles and get your goods out into the world to make the most of every season. There are many roads to success in Fields of Arle, so pick your path, work the land, and enjoy the friendly competition as you strive to make your fortune! - from the publisher's website

LLM v2 (wide)

Core verb
place worker, work farm
Decision shape
combinatorial
Reward schedule
engine_compounding
Aesthetics
["Challenge", "Submission", "Expression"]
Core loop pitch
Two-player worker placement across nine seasons — drain bogs, build dikes, breed animals, and ship goods for VP.
Translation difficulty
Medium
Difficulty reason
Massive component count begs for digital but no native port; Yucata browser and Steam Workshop only.
Direct digital port
Port kind
Closest loop translation
none yet
Primitive tags
["seasonal_action_rotation", "land_reclamation_spatial", "personal_farm_tableau", "vehicle_loadout_shipping", "two_player_no_blocking"]
Confidence
0.7
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (844 chars)
{
  "game_id": 159675,
  "name": "Fields of Arle",
  "core_verb": "place worker, work farm",
  "decision_shape": "combinatorial",
  "reward_schedule": "engine_compounding",
  "aesthetics": [
    "Challenge",
    "Submission",
    "Expression"
  ],
  "core_loop_pitch": "Two-player worker placement across nine seasons — drain bogs, build dikes, breed animals, and ship goods for VP.",
  "mobile_translation_difficulty": "Medium",
  "translation_difficulty_reason": "Massive component count begs for digital but no native port; Yucata browser and Steam Workshop only.",
  "direct_digital_port": null,
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "seasonal_action_rotation",
    "land_reclamation_spatial",
    "personal_farm_tableau",
    "vehicle_loadout_shipping",
    "two_player_no_blocking"
  ],
  "confidence": 0.7
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).