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Point to Point Movement
OpenGames using
53
Median complexity
2.07
0–5
Median rating
6.03
bayes
Tabletop fit
0.433
weight-controlled
Definition
From BoardGameGeek
On a board of a game with point-to-point movement, there are certain spots that can be occupied by markers or figurines, e. g. cities on a map. These points are connected by lines, and movement can only happen along these lines.
Top games using this mechanism
By BGG bayes rating, top 50.
Frequently combined with
Other mechanisms that show up in the same games. Click to drill in.
Related deep dives
Long-form design analysis on games using this mechanism.