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Notre Dame

#25554BGG ↗

2007 · 2-5 players · 75min · weight 2.74 · 13,804 ratings

v2 v3 fit 0.470

BGG raw

ID
25554
Name
Notre Dame
Year
2007
Rank
242
Min players
2
Max players
5
Playing time
75
Min playtime
45
Max playtime
75
Avg weight
2.7404
Num weights
1171
Bayes avg
7.03089
Average
7.30797
Users rated
13804
Num owned
14192
Wanting
408
Wishing
1939
Num comments
3168
Fetched at
Sat Apr 25 2026 16:15:40 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Area Majority / InfluenceClosed DraftingPoint to Point Movement
Categories (2)
EconomicRenaissance
Description (1635 chars)

Rio Grande Games' description: The players take on the roles of the heads of influential families in Paris at the end of the 14th century. In the shadow of the Notre Dame cathedral, the players compete for prosperity and reputation. Each family controls one of the 3–5 boroughs that surround the site of Notre Dame. As head of his family, each player tries, through clever use of his action cards, to advance the power and prestige of his family, but penalties are assessed on those who do not take care of the health of the people who live in their borough. The player with the most prestige at the end is the winner. Players play as well-off Parisians in the 14th century who wish to improve the importance and appearance of the city quarter around the famous Notre Dame cathedral. The primary game concept is original, but simple, card play players use to permanently improve their influence in the quarter. However, turn after turn, round after round, players must make choices that can have major implications. If one does one thing, then the other can't be done. Concentrating on one aspect means automatically ignoring another, which, above all others, is particularly dangerous in the case of the gradually approaching plague... After 9 exciting rounds and about 75 action-filled minutes, Notre Dame is over. The maitre who has made the most of his cards and has garnered the most prestige points is the winner. Description from Alea. This game is #11 in the Alea big box series. Expanded by: 6-/7-player expansion (unofficial) Treasure Chest Reimplemented by: Notre Dame Express (unofficial)

LLM v2 (wide)

Core verb
draft and play card
Decision shape
combinatorial
Reward schedule
mixed:immediate+engine_compounding
Aesthetics
["Challenge"]
Core loop pitch
Draft 1 of 3 cards from a hand, pass two; play 2 of 3 to grow boroughs while plague rats accumulate.
Translation difficulty
Easy
Difficulty reason
Tiny card draft + personal board engine is naturally digital; no current official port exists.
Direct digital port
Port kind
Closest loop translation
none yet
Primitive tags
["pick_one_pass_two_draft", "personal_borough_wheel", "plague_rat_pressure", "messenger_action_external", "cube_track_invest"]
Confidence
0.7
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (822 chars)
{
  "game_id": 25554,
  "name": "Notre Dame",
  "core_verb": "draft and play card",
  "decision_shape": "combinatorial",
  "reward_schedule": "mixed:immediate+engine_compounding",
  "aesthetics": [
    "Challenge"
  ],
  "core_loop_pitch": "Draft 1 of 3 cards from a hand, pass two; play 2 of 3 to grow boroughs while plague rats accumulate.",
  "mobile_translation_difficulty": "Easy",
  "translation_difficulty_reason": "Tiny card draft + personal board engine is naturally digital; no current official port exists.",
  "direct_digital_port": null,
  "direct_digital_port_kind": null,
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "pick_one_pass_two_draft",
    "personal_borough_wheel",
    "plague_rat_pressure",
    "messenger_action_external",
    "cube_track_invest"
  ],
  "confidence": 0.7
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).