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Clank!: A Deck-Building Adventure

#201808BGG ↗

2016 · 2-4 players · 60min · weight 2.23 · 47,295 ratings

v2 v3

BGG raw

ID
201808
Name
Clank!: A Deck-Building Adventure
Year
2016
Rank
61
Min players
2
Max players
4
Playing time
60
Min playtime
30
Max playtime
60
Avg weight
2.2318
Num weights
1087
Bayes avg
7.59694
Average
7.76232
Users rated
47295
Num owned
62056
Wanting
1131
Wishing
12518
Num comments
6114
Fetched at
Sat Apr 25 2026 16:15:26 GMT+0000 (Coordinated Universal Time)
Mechanisms (10)
Action PointsDeck, Bag, and Pool BuildingDelayed PurchaseEnd Game BonusesMovement PointsOpen DraftingPlayer EliminationPoint to Point MovementPush Your LuckVariable Set-up
Categories (2)
AdventureFantasy
Description (1804 chars)

Burgle your way to adventure in the deck-building board game Clank! Sneak into an angry dragon's mountain lair to steal precious artifacts. Delve deeper to find more valuable loot. Acquire cards for your deck and watch your thievish abilities grow. Be quick and be quiet. One false step and CLANK! Each careless sound draws the attention of the dragon, and each artifact stolen increases its rage. You can enjoy your plunder only if you make it out of the depths alive! Clank! is a deck-building game. Each player has their own deck, and building yours up is part of playing the game. You start each of your turns with five cards in your hand, and you'll play them all in any order you choose. Most cards will generate resources, of which there are three different kinds: Skill, which is used to acquire new cards for your deck. Swords, which are used to fight the monsters that infest the dungeon. Boots, which are used to move around the board. Every time you acquire a new card, you put it face up in your discard pile. Whenever you need to draw a card and find your deck empty, you shuffle your discard pile and turn it face down to form a new deck. With each shuffle, your newest cards become part of a bigger and better deck! Each player starts with the same cards in their deck, but they’ll acquire different cards during their turns. Because cards can do many different things, each player’s deck (and strategy) will become more and more different as the game unfolds. During the game, you have two goals: Retrieve an Artifact token and escape the dragon by returning to the place you started, outside of the dungeon. Accumulate enough points with your Artifact and other loot to beat out your opponents and earn the title of Greatest Thief in the Realm!

LLM v2 (wide)

Core verb
play hand and push deeper
Decision shape
mixed:combinatorial+probabilistic
Reward schedule
mixed:engine_compounding+variable
Aesthetics
["Challenge", "Sensation", "Narrative"]
Core loop pitch
Buy cards, spend boots/swords/skill to descend a dungeon, drop clank cubes that get drawn into dragon attacks.
Translation difficulty
Easy
Difficulty reason
Deck-building plus light board movement compresses to touch beautifully; Dire Wolf already shipped a polished version.
Direct digital port
Clank! Digital (Steam/iOS/Android, Dire Wolf Digital)
Port kind
first_party
Closest loop translation
Slay the Spire
Primitive tags
["deck_building_with_map", "noise_bag_punishment", "race_to_extract", "press_your_luck_descent", "artifact_value_vs_weight"]
Confidence
0.95
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (959 chars)
{
  "game_id": 201808,
  "name": "Clank!: A Deck-Building Adventure",
  "core_verb": "play hand and push deeper",
  "decision_shape": "mixed:combinatorial+probabilistic",
  "reward_schedule": "mixed:engine_compounding+variable",
  "aesthetics": [
    "Challenge",
    "Sensation",
    "Narrative"
  ],
  "core_loop_pitch": "Buy cards, spend boots/swords/skill to descend a dungeon, drop clank cubes that get drawn into dragon attacks.",
  "mobile_translation_difficulty": "Easy",
  "translation_difficulty_reason": "Deck-building plus light board movement compresses to touch beautifully; Dire Wolf already shipped a polished version.",
  "direct_digital_port": "Clank! Digital (Steam/iOS/Android, Dire Wolf Digital)",
  "closest_loop_translation": "Slay the Spire",
  "primitive_tags": [
    "deck_building_with_map",
    "noise_bag_punishment",
    "race_to_extract",
    "press_your_luck_descent",
    "artifact_value_vs_weight"
  ],
  "confidence": 0.95
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).