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Eldritch Horror

#146021BGG ↗

2013 · 1-8 players · 240min · weight 3.32 · 39,011 ratings

v2 v3 fit 0.367

BGG raw

ID
146021
Name
Eldritch Horror
Year
2013
Rank
59
Min players
1
Max players
8
Playing time
240
Min playtime
120
Max playtime
240
Avg weight
3.3174
Num weights
1824
Bayes avg
7.49198
Average
7.74359
Users rated
39011
Num owned
60140
Wanting
688
Wishing
9555
Num comments
6102
Fetched at
Sat Apr 25 2026 16:15:25 GMT+0000 (Coordinated Universal Time)
Mechanisms (9)
Action PointsCooperative GameDice RollingPoint to Point MovementResource to MoveRole PlayingSolo / Solitaire GameStat Check ResolutionVariable Player Powers
Categories (5)
AdventureFightingHorrorNovel-basedTravel
Description (3345 chars)

Across the globe, ancient evil is stirring. Now, you and your trusted circle of colleagues must travel around the world, working against all odds to hold back the approaching horror. Foul monsters, brutal encounters, and obscure mysteries will take you to your limit and beyond. All the while, you and your fellow investigators must unravel the otherworldy mysteries scattered around the globe in order to push back the gathering mayhem that threatens to overwhelm humanity. The end draws near! Do you have the courage to prevent global destruction? Eldritch Horror is a co-operative game of terror and adventure in which one to eight players take the roles of globetrotting investigators working to solve mysteries, gather clues, and protect the world from an Ancient One – that is, an elder being intent on destroying our world. Each Ancient One comes with its own unique decks of Mystery and Research cards, which draw you deeper into the lore surrounding each loathsome creature. Discover the true name of Azathoth or battle Cthulhu on the high seas. While the tasks on these Mystery cards (along with the locations of otherworldly gates, menacing monsters, and helpful clues) will often inform both your travel plans and the dangers you confront, you can find adventure anywhere in the world...even where you least expect it. It is during the Encounter Phase of each turn that players resolve combat or, alternatively, build their investigators' personal stories by reading an encounter narrative from one of several types of Encounter cards. You might go head to head with a monster in Istanbul or find yourself in a tough spot with the crime syndicate in a major city. Maybe you will embark on an expedition to the Pyramids or research a clue you uncover in the unnamed wilderness. You may even find your way through a gate and explore a dimension beyond time and space. Should you fail an encounter, the cost is steep. If you are fortunate, you will merely incur physical or mental trauma. However, you might also be compelled to take a Condition card, which represents a specific injury or restriction gained throughout your journey, such as a Leg Injury or Amnesia. You could find yourself getting in over your head to acquire assets and receive a Debt condition – or maybe you'll owe a favor to something far more insidious than a debt collector, and enter into a Dark Pact! Whatever your condition, you would be wise to find a resolution with haste; many conditions have a "reckoning effect" which, if triggered, ensure a much more sinister fate. All the while, the arrival of the Ancient One approaches. Its malign influence is manifested in Eldritch Horror as you draw Mythos Cards, which govern the appearance of otherworldly gates, fearsome monsters, and other ominous elements. Mythos cards keep your investigators under pressure, introducing new threats, even as the arrival of the Great Old One draws nearer! Since the investigators draw a new Mythos card each round, they're certain to have their hands full battling foul creatures and following up on strange rumors, even as they work to solve their three all-important mysteries. With twelve unique investigators, two hundred-fifty tokens, and over three hundred cards, Eldritch Horror presents an epic, world-spanning adventure with each and every game.

LLM v2 (wide)

Core verb
travel and roll skill check
Decision shape
probabilistic
Reward schedule
mixed:variable+delayed
Aesthetics
["Narrative", "Fellowship", "Challenge"]
Core loop pitch
Move investigator across globe, draw an encounter, roll dice against stats, race the mythos clock to solve mysteries.
Translation difficulty
Medium
Difficulty reason
Lots of card text and bookkeeping suits a digital edition; coop social dynamics translate okay solo. Steam version announced for 2026/2027.
Direct digital port
Eldritch Horror: Digital Edition (Steam, Cornerstone — in development)
Port kind
first_party
Closest loop translation
none yet
Primitive tags
["dice_pool_skill_check", "mythos_doom_clock", "globe_point_to_point", "encounter_card_draw", "condition_card_legacy_state"]
Confidence
0.85
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (954 chars)
{
  "game_id": 146021,
  "name": "Eldritch Horror",
  "core_verb": "travel and roll skill check",
  "decision_shape": "probabilistic",
  "reward_schedule": "mixed:variable+delayed",
  "aesthetics": [
    "Narrative",
    "Fellowship",
    "Challenge"
  ],
  "core_loop_pitch": "Move investigator across globe, draw an encounter, roll dice against stats, race the mythos clock to solve mysteries.",
  "mobile_translation_difficulty": "Medium",
  "translation_difficulty_reason": "Lots of card text and bookkeeping suits a digital edition; coop social dynamics translate okay solo. Steam version announced for 2026/2027.",
  "direct_digital_port": "Eldritch Horror: Digital Edition (Steam, Cornerstone — in development)",
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "dice_pool_skill_check",
    "mythos_doom_clock",
    "globe_point_to_point",
    "encounter_card_draw",
    "condition_card_legacy_state"
  ],
  "confidence": 0.85
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).