2015 · 2-5 players · 180min · weight 3.28 · 15,533 ratings
BGG raw
Description (742 chars)
The third edition of Fury of Dracula features all-new art and graphic design crafted to complement the game's intuitive, thematic mechanisms. Rounds are now broken into day and night, with hunters taking actions during both, while Dracula can act only at night. Combat is more streamlined and decisive, and new rumor tokens allow Dracula to mislead hunters and extend the terrible reach of his influence. Count Dracula triumphs if he advances his influence track to thirteen; if the hunters can defeat him before then, they save the continent of Europe and win the game. The fourth edition of Fury of Dracula contains rules clarifications, pre-painted miniatures instead of unpainted figures, a different rulebook and different card sizes.
LLM v2 (wide)
Raw v2 JSON (971 chars)
{
"game_id": 181279,
"name": "Fury of Dracula (Third/Fourth Edition)",
"core_verb": "track hidden movement",
"decision_shape": "mixed:spatial+social",
"reward_schedule": "delayed",
"aesthetics": [
"Narrative",
"Challenge",
"Fellowship"
],
"core_loop_pitch": "Dracula secretly logs his path across Europe while hunters fan out, narrowing the search before night-encounters strike.",
"mobile_translation_difficulty": "Easy",
"translation_difficulty_reason": "Hidden-movement bookkeeping is exactly what computers do best; the digital edition exists and is faithful.",
"direct_digital_port": "Fury of Dracula: Digital Edition (Steam/mobile, Nomad Games)",
"direct_digital_port_kind": "first_party",
"closest_loop_translation": "none yet",
"primitive_tags": [
"hidden_movement_log",
"asymmetric_one_vs_many",
"day_night_action_split",
"encounter_card_traps",
"deduction_under_uncertainty"
],
"confidence": 0.8
}LLM v3 (deep)
Not yet enriched at v3 (deep pass).