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Fury of Dracula (Third/Fourth Edition)

#181279BGG ↗

2015 · 2-5 players · 180min · weight 3.28 · 15,533 ratings

v2 v3 fit 0.434

BGG raw

ID
181279
Name
Fury of Dracula (Third/Fourth Edition)
Year
2015
Rank
190
Min players
2
Max players
5
Playing time
180
Min playtime
120
Max playtime
180
Avg weight
3.2835
Num weights
381
Bayes avg
7.09007
Average
7.39314
Users rated
15533
Num owned
26310
Wanting
681
Wishing
5735
Num comments
2744
Fetched at
Sat Apr 25 2026 16:15:36 GMT+0000 (Coordinated Universal Time)
Mechanisms (9)
Card Play Conflict ResolutionHand ManagementHidden MovementPoint to Point MovementResource to MoveRock-Paper-ScissorsSecret Unit DeploymentTeam-Based GameVariable Player Powers
Categories (5)
AdventureDeductionFightingHorrorNovel-based
Description (742 chars)

The third edition of Fury of Dracula features all-new art and graphic design crafted to complement the game's intuitive, thematic mechanisms. Rounds are now broken into day and night, with hunters taking actions during both, while Dracula can act only at night. Combat is more streamlined and decisive, and new rumor tokens allow Dracula to mislead hunters and extend the terrible reach of his influence. Count Dracula triumphs if he advances his influence track to thirteen; if the hunters can defeat him before then, they save the continent of Europe and win the game. The fourth edition of Fury of Dracula contains rules clarifications, pre-painted miniatures instead of unpainted figures, a different rulebook and different card sizes.

LLM v2 (wide)

Core verb
track hidden movement
Decision shape
mixed:spatial+social
Reward schedule
delayed
Aesthetics
["Narrative", "Challenge", "Fellowship"]
Core loop pitch
Dracula secretly logs his path across Europe while hunters fan out, narrowing the search before night-encounters strike.
Translation difficulty
Easy
Difficulty reason
Hidden-movement bookkeeping is exactly what computers do best; the digital edition exists and is faithful.
Direct digital port
Fury of Dracula: Digital Edition (Steam/mobile, Nomad Games)
Port kind
first_party
Closest loop translation
none yet
Primitive tags
["hidden_movement_log", "asymmetric_one_vs_many", "day_night_action_split", "encounter_card_traps", "deduction_under_uncertainty"]
Confidence
0.8
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (971 chars)
{
  "game_id": 181279,
  "name": "Fury of Dracula (Third/Fourth Edition)",
  "core_verb": "track hidden movement",
  "decision_shape": "mixed:spatial+social",
  "reward_schedule": "delayed",
  "aesthetics": [
    "Narrative",
    "Challenge",
    "Fellowship"
  ],
  "core_loop_pitch": "Dracula secretly logs his path across Europe while hunters fan out, narrowing the search before night-encounters strike.",
  "mobile_translation_difficulty": "Easy",
  "translation_difficulty_reason": "Hidden-movement bookkeeping is exactly what computers do best; the digital edition exists and is faithful.",
  "direct_digital_port": "Fury of Dracula: Digital Edition (Steam/mobile, Nomad Games)",
  "direct_digital_port_kind": "first_party",
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "hidden_movement_log",
    "asymmetric_one_vs_many",
    "day_night_action_split",
    "encounter_card_traps",
    "deduction_under_uncertainty"
  ],
  "confidence": 0.8
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).