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Dawn of the Zeds (Third Edition)

#175095BGG ↗

2016 · 1-5 players · 120min · weight 3.81 · 3,102 ratings

v2 v3

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ID
175095
Name
Dawn of the Zeds (Third Edition)
Year
2016
Rank
1117
Min players
1
Max players
5
Playing time
120
Min playtime
90
Max playtime
120
Avg weight
3.8066
Num weights
181
Bayes avg
6.94097
Average
8.14383
Users rated
3102
Num owned
7152
Wanting
329
Wishing
2325
Num comments
767
Fetched at
Sat Apr 25 2026 16:16:45 GMT+0000 (Coordinated Universal Time)
Mechanisms (8)
Action PointsCampaign / Battle Card DrivenCooperative GameDice RollingMove Through DeckPoint to Point MovementRatio / Combat Results TableSolo / Solitaire Game
Categories (4)
FantasyHorrorWargameZombies
Description (1455 chars)

The postcards in every local drug store read, "Welcome to Fabulous Farmingdale!", an ad campaign that was the brainchild of Mayor Hernandez (who coincidentally employed his wife's public relations firm to market their community). But right now, things are far from fabulous in Farmingdale and, for once, everyone isn't blaming the Mayor. Some kind of virus or poison is turning ordinary people into vicious, zombie-like killers. It is not clear how the disease spreads (though it seems that physical contact is certainly one way), but it is obvious what the illness does to its victims. These undead, nicknamed "Zeds" from the local newscasts as the acronym for "Zombie Epidemic Disease," are now converging on your corner of the world around Farmingdale. As best you can tell, you have been left to your own devices to stop them while the National Guard organizes a relief column, but that could take days, perhaps weeks, for them to fight their way to you and until then, what can you do? With little choice between survival and a gruesome (un)death, you realize that you must coordinate the defense of the town of Farmingdale and its surrounding villages. You must lead the good citizens and emerging heroes of these communities to halt the Zeds' advances by (re)killing them, attempt to coordinate the discovery of a cure to this vile scourge, and preserve as much of the area and as many of its inhabitants as possible. There's no time to lose...

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).