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Fury of Dracula (Second Edition)

#20963BGG ↗

2005 · 2-5 players · 180min · weight 2.95 · 9,452 ratings

v2 v3 fit 0.327

BGG raw

ID
20963
Name
Fury of Dracula (Second Edition)
Year
2005
Rank
454
Min players
2
Max players
5
Playing time
180
Min playtime
120
Max playtime
180
Avg weight
2.9533
Num weights
964
Bayes avg
6.71421
Average
7.07941
Users rated
9452
Num owned
10059
Wanting
328
Wishing
1704
Num comments
2458
Fetched at
Sat Apr 25 2026 16:15:55 GMT+0000 (Coordinated Universal Time)
Mechanisms (6)
Dice RollingHidden MovementPoint to Point MovementSecret Unit DeploymentTeam-Based GameVariable Player Powers
Categories (5)
AdventureDeductionFightingHorrorNovel-based
Description (924 chars)

In Fury of Dracula, a game of Gothic adventure, one player takes the role of Dracula while up to four others attempt to stop him by controlling Vampire hunters from the famous Bram Stoker novel. Dracula has returned, and is determined to control all of Europe by creating an undead empire of Vampires. Dracula uses a deck of location cards to secretly travel through Europe, leaving a trail of encounters and events for the hunters that chase him. Meanwhile, the hunters attempt to track and destroy Dracula using the limited information available to them - a task easier said than done when their prey has the power to change forms into a wolf or bat, and can even melt away into the mist when confronted. To save Europe and rid the world of Dracula's foul plague, the hunters must destroy Dracula before he earns enough victory points to win the game... will they have enough wit and bravery to defeat the dark count?

LLM v2 (wide)

Core verb
track hidden movement
Decision shape
mixed:social+spatial
Reward schedule
delayed
Aesthetics
["Narrative", "Challenge", "Fellowship"]
Core loop pitch
Dracula secretly logs travel through Europe; hunters triangulate his trail and confront him before he scores.
Translation difficulty
Easy
Difficulty reason
Hidden-movement bookkeeping is exactly what computers do best; already a successful Steam/iOS port that solves the manual-tracking pain point.
Direct digital port
Fury of Dracula: Digital Edition (Steam/iOS, Nomad Games)
Port kind
first_party
Closest loop translation
none yet
Primitive tags
["hidden_movement_log", "asymmetric_one_vs_many", "deduction_grid_pruning", "encounter_trail_seeding", "day_night_state_flip"]
Confidence
0.8
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (982 chars)
{
  "game_id": 20963,
  "name": "Fury of Dracula (Second Edition)",
  "core_verb": "track hidden movement",
  "decision_shape": "mixed:social+spatial",
  "reward_schedule": "delayed",
  "aesthetics": [
    "Narrative",
    "Challenge",
    "Fellowship"
  ],
  "core_loop_pitch": "Dracula secretly logs travel through Europe; hunters triangulate his trail and confront him before he scores.",
  "mobile_translation_difficulty": "Easy",
  "translation_difficulty_reason": "Hidden-movement bookkeeping is exactly what computers do best; already a successful Steam/iOS port that solves the manual-tracking pain point.",
  "direct_digital_port": "Fury of Dracula: Digital Edition (Steam/iOS, Nomad Games)",
  "direct_digital_port_kind": "first_party",
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "hidden_movement_log",
    "asymmetric_one_vs_many",
    "deduction_grid_pruning",
    "encounter_trail_seeding",
    "day_night_state_flip"
  ],
  "confidence": 0.8
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).