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Hexagon Grid
OpenGames using
50
Median complexity
2.16
0–5
Median rating
6.48
bayes
Tabletop fit
0.802
weight-controlled
Definition
From BoardGameGeek
Pieces are placed on a board tessellated with hexagons, which is used for adjacency and/or movement.
Top games using this mechanism
By BGG bayes rating, top 50.
| Game | Year | Rating | Wt | Time |
|---|---|---|---|---|
| Ark Nova#2 | 2021 | 8.35 | 3.8 | 150m |
| Gloomhaven#4 | 2017 | 8.30 | 3.9 | 120m |
| Twilight Imperium: Fourth Edition#7 | 2017 | 8.22 | 4.4 | 480m |
| Terraforming Mars#9 | 2016 | 8.19 | 3.3 | 120m |
| Gaia Project#13 | 2017 | 8.09 | 4.4 | 150m |
| The Castles of Burgundy#15 | 2011 | 8.03 | 3.0 | 90m |
| Eclipse: Second Dawn for the Galaxy#22 | 2020 | 7.96 | 3.7 | 200m |
| Scythe#26 | 2016 | 7.95 | 3.5 | 115m |
| Terra Mystica#35 | 2012 | 7.86 | 4.0 | 150m |
| Mage Knight Board Game#39 | 2011 | 7.84 | 4.4 | 240m |
| Harmonies#57 | 2024 | 7.75 | 2.0 | 45m |
| On Mars#58 | 2020 | 7.74 | 4.6 | 150m |
| Clans of Caledonia#76 | 2017 | 7.68 | 3.5 | 120m |
| Voidfall#86 | 2023 | 7.64 | 4.6 | 240m |
| Eclipse: New Dawn for the Galaxy#103 | 2011 | 7.59 | 3.7 | 180m |
| Dominant Species#113 | 2010 | 7.55 | 4.0 | 240m |
| Robinson Crusoe: Adventures on the Cursed Island#119 | 2012 | 7.55 | 3.8 | 120m |
| The Quest for El Dorado#122 | 2017 | 7.54 | 1.9 | 60m |
| Age of Steam#139 | 2002 | 7.49 | 3.9 | 120m |
| Twilight Imperium: Third Edition#150 | 2005 | 7.46 | 4.3 | 240m |
| War Chest#183 | 2018 | 7.39 | 2.3 | 30m |
| Memoir '44#220 | 2004 | 7.33 | 2.3 | 45m |
| The Elder Scrolls: Betrayal of the Second Era#223 | 2025 | 7.33 | 4.1 | 240m |
| Railways of the World#241 | 2005 | 7.30 | 3.0 | 120m |
| Suburbia#247 | 2012 | 7.28 | 2.8 | 90m |
| Commands & Colors: Ancients#250 | 2006 | 7.28 | 2.7 | 60m |
| Wondrous Creatures#266 | 2024 | 7.25 | 3.0 | 80m |
| Combat Commander: Europe#279 | 2006 | 7.23 | 3.3 | 180m |
| Samurai#283 | 1998 | 7.22 | 2.4 | 60m |
| Vindication#297 | 2018 | 7.21 | 3.1 | 150m |
| 1830: Railways & Robber Barons#311 | 1986 | 7.19 | 4.2 | 360m |
| Hive#333 | 2001 | 7.17 | 2.3 | 20m |
| Cryptid#337 | 2018 | 7.16 | 2.3 | 50m |
| Survive: Escape from Atlantis!#376 | 1982 | 7.11 | 1.7 | 60m |
| Tikal#378 | 1999 | 7.11 | 2.8 | 90m |
| Runewars#409 | 2010 | 7.08 | 3.8 | 240m |
| Neuroshima Hex#411 | 2006 | 7.08 | 2.6 | 30m |
| Antiquity#433 | 2004 | 7.06 | 4.3 | 180m |
| Takenoko#439 | 2011 | 7.06 | 2.0 | 45m |
| Through the Desert#537 | 1998 | 6.97 | 2.2 | 45m |
| Commands & Colors: Napoleonics#551 | 2010 | 6.96 | 2.7 | 90m |
| Clash of Cultures#558 | 2012 | 6.95 | 3.6 | 240m |
| Heroscape Master Set: Rise of the Valkyrie#572 | 2004 | 6.94 | 2.3 | 90m |
| Advanced Squad Leader#576 | 1985 | 6.94 | 4.7 | 480m |
| Deus#605 | 2014 | 6.91 | 2.8 | 90m |
| BattleLore#607 | 2006 | 6.91 | 2.8 | 60m |
| Catan#616 | 1995 | 6.90 | 2.3 | 120m |
| Escape Plan#630 | 2019 | 6.89 | 3.7 | 120m |
| Ingenious#632 | 2004 | 6.89 | 1.9 | 45m |
| Space Empires 4X#633 | 2011 | 6.89 | 3.4 | 240m |
Frequently combined with
Other mechanisms that show up in the same games. Click to drill in.
Related deep dives
Long-form design analysis on games using this mechanism.