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Worker Placement with Dice Workers
OpenGames using
11
Median complexity
2.36
0–5
Median rating
6.46
bayes
Tabletop fit
0.800
weight-controlled
Definition
From BoardGameGeek
Workers are represented by dice whose pip values impact play.
Curator notes
Worker Placement
- Definition: place limited workers on action spaces; spaces are first-come-first-served
- Canonical: Agricola, Lords of Waterdeep, Stone Age
- MDA aesthetic: Challenge (constrained optimization) + Submission (rules-driven planning)
- Mobile descendant: None credible. The constraint of "other players block you" is what makes it interesting and exactly what disappears in single-player.
- Translation difficulty: Hard — needs a new constraint to replace inter-player blocking. AI opponents on a clock? Decaying spaces? Worth investigating.
Top games using this mechanism
By BGG bayes rating, top 50.
| Game | Year | Rating | Wt | Time |
|---|---|---|---|---|
| The Castles of Burgundy#15 | 2011 | 8.03 | 3.0 | 90m |
| The White Castle#73 | 2023 | 7.68 | 3.1 | 80m |
| Teotihuacan: City of Gods#109 | 2018 | 7.57 | 3.8 | 120m |
| The Voyages of Marco Polo#120 | 2015 | 7.54 | 3.2 | 100m |
| Troyes#140 | 2010 | 7.49 | 3.4 | 90m |
| Lorenzo il Magnifico#141 | 2016 | 7.49 | 3.3 | 120m |
| Rajas of the Ganges#166 | 2017 | 7.41 | 2.9 | 75m |
| Roll for the Galaxy#172 | 2014 | 7.40 | 2.8 | 45m |
| The Taverns of Tiefenthal#248 | 2019 | 7.28 | 2.7 | 60m |
| Coimbra#262 | 2018 | 7.25 | 3.2 | 90m |
| Pulsar 2849#307 | 2017 | 7.19 | 3.3 | 90m |
| Bora Bora#326 | 2013 | 7.17 | 3.7 | 120m |
| Alien Frontiers#406 | 2010 | 7.08 | 2.6 | 90m |
| Kingsburg#544 | 2007 | 6.96 | 2.4 | 90m |
| Fantastic Factories#559 | 2019 | 6.95 | 2.2 | 60m |
| Euphoria: Build a Better Dystopia#686 | 2013 | 6.85 | 3.1 | 60m |
| Madeira#702 | 2013 | 6.84 | 4.3 | 150m |
| Steampunk Rally#910 | 2015 | 6.70 | 2.6 | 60m |
| Dice Hospital#959 | 2018 | 6.68 | 2.3 | 90m |
| Kingsburg (Second Edition)#1109 | 2017 | 6.59 | 2.4 | 120m |
| Signorie#1141 | 2015 | 6.58 | 3.5 | 120m |
| Discoveries: The Journals of Lewis & Clark#1252 | 2015 | 6.53 | 2.4 | 60m |
| Deep Space D-6#1416 | 2015 | 6.46 | 1.7 | 30m |
| The Artemis Project#1679 | 2019 | 6.36 | 2.9 | 75m |
| Artifacts, Inc.#2130 | 2014 | 6.23 | 2.1 | 60m |
| The Rise of Queensdale#2260 | 2018 | 6.19 | 2.8 | 60m |
| Rise to Nobility#2399 | 2018 | 6.15 | 3.3 | 150m |
| Alea Iacta Est#2553 | 2009 | 6.12 | 1.9 | 60m |
| Covert#2555 | 2016 | 6.12 | 3.0 | 90m |
| Monster Lands#2624 | 2018 | 6.10 | 3.3 | 120m |
| Kingsport Festival#2803 | 2014 | 6.07 | 2.6 | 90m |
| Crypt#2907 | 2018 | 6.05 | 1.5 | 35m |
| Waggle Dance#3057 | 2014 | 6.02 | 2.3 | 90m |
| Under Falling Skies: A 9-Card Solo Game#3397 | 2019 | 5.96 | 2.6 | 40m |
| Cavern Tavern#3597 | 2016 | 5.93 | 2.4 | 120m |
| Cupcake Empire#3653 | 2018 | 5.93 | 2.8 | 60m |
| Assault on Doomrock#3767 | 2014 | 5.91 | 3.2 | 150m |
| Praetor#4038 | 2014 | 5.88 | 3.0 | 75m |
| Order of the Gilded Compass#4695 | 2016 | 5.81 | 2.3 | 60m |
| Vienna#5367 | 2015 | 5.75 | 2.2 | 30m |
| Star Trek: The Dice Game#6661 | 2016 | 5.68 | 1.6 | 90m |
| Gen7: A Crossroads Game#6796 | 2018 | 5.68 | 2.7 | 90m |
| Pie Town#7050 | 2017 | 5.67 | 2.2 | 90m |
| Dicetopia#7199 | 2018 | 5.66 | 1.9 | 30m |
| Dragonsgate College#7751 | 2017 | 5.64 | 3.0 | 90m |
| Speakeasy Blues#7796 | 2018 | 5.64 | 3.0 | 45m |
| Dark Horse#8160 | 2012 | 5.63 | 2.6 | 90m |
| Pirates of Nassau#10499 | 2012 | 5.58 | 2.9 | 150m |
| Achaia#10575 | 2015 | 5.58 | 3.0 | 90m |
Frequently combined with
Other mechanisms that show up in the same games. Click to drill in.