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Once-Per-Game Abilities

Open
Games using
14
Median complexity
2.09
0–5
Median rating
6.68
bayes
Tabletop fit
1.102
weight-controlled

Definition

From BoardGameGeek

Players have a special ability that they can use one time per game.

Top games using this mechanism

By BGG bayes rating, top 50.

GameYearRatingWtTime
Gloomhaven#420178.303.9120m
Star Wars: Rebellion#1020168.173.8240m
7 Wonders Duel#2420157.952.230m
Lost Ruins of Arnak#3020207.922.9120m
Wingspan#3820197.852.570m
Tzolk'in: The Mayan Calendar#7220127.683.790m
Bomb Busters#9920247.592.030m
7 Wonders#11620107.552.330m
The Quest for El Dorado#12220177.541.960m
Battlestar Galactica: The Board Game#12620087.533.3180m
Descent: Journeys in the Dark (Second Edition)#22720127.323.2120m
Samurai#28319987.222.460m
Hero Realms#30620167.201.820m
Heaven & Ale#38720177.103.290m
Chess#45914757.043.6
AquaSphere#72720146.823.7100m
Eternal Decks#86920256.722.840m
Finca#89320096.712.145m
Specter Ops#92120156.702.4120m
Coffee Roaster#100220156.652.230m
Scoville#105020146.622.890m
Rumble Nation#115120176.581.840m
Colossal Arena#146819976.442.060m
Battles of Westeros#150020106.433.2120m
New York 1901#151020156.422.160m
Aton#178720056.322.130m
New York Slice#210820176.231.530m
Cuzco#245320186.142.690m
City of Iron: Second Edition#258020166.113.3120m
The Awful Green Things From Outer Space#305419796.021.990m
Canal Mania#326420065.982.990m
Priests of Ra#326820095.982.260m
Warmachine#332520035.983.560m
Gheos#365420065.932.560m
A Brief History of the World#383520095.902.9180m
InBetween#387720175.902.640m
Municipium#418020085.862.460m
Vampire: The Masquerade – Heritage#439620205.843.390m
Urland#490120015.792.690m
Pearladöra#493020035.792.030m
King's Road#535820175.751.730m
Colourbrain#641120175.691.030m
Psycho Raiders#645720145.692.845m
Too Many Cinderellas#658220145.691.310m
Schrödinger's Cats#862420155.621.330m
Legends of the Three Kingdoms#947620075.602.240m
Rival Realms#949120185.602.330m
IUNU#984720135.592.030m
Relikt#1033920065.581.440m
Keep#1201220155.561.720m

Frequently combined with

Other mechanisms that show up in the same games. Click to drill in.

Related deep dives

Long-form design analysis on games using this mechanism.