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Real-Time
OpenGames using
52
Median complexity
1.57
0–5
Median rating
6.17
bayes
Tabletop fit
0.599
weight-controlled
Definition
From BoardGameGeek
There are no turns. Players play as quickly as possible, subject to certain constraints, until the game or phase is completed.
Top games using this mechanism
By BGG bayes rating, top 50.
| Game | Year | Rating | Wt | Time |
|---|---|---|---|---|
| Bomb Busters#99 | 2024 | 7.59 | 2.0 | 30m |
| Captain Sonar#245 | 2016 | 7.29 | 2.2 | 60m |
| KLASK#257 | 2014 | 7.26 | 1.0 | 10m |
| Galaxy Trucker#315 | 2007 | 7.18 | 2.3 | 60m |
| Space Alert#377 | 2008 | 7.11 | 3.0 | 30m |
| Sidereal Confluence#391 | 2017 | 7.10 | 3.6 | 180m |
| Mysterium#445 | 2015 | 7.05 | 1.9 | 42m |
| Millennium Blades#523 | 2016 | 6.98 | 3.6 | 120m |
| Project: ELITE#689 | 2020 | 6.85 | 2.5 | 60m |
| Magic Maze#792 | 2017 | 6.78 | 1.7 | 15m |
| Escape: The Curse of the Temple#821 | 2012 | 6.75 | 1.5 | 10m |
| Ricochet Robots#916 | 1999 | 6.70 | 2.4 | 30m |
| FUSE#975 | 2015 | 6.66 | 1.7 | 10m |
| XCOM: The Board Game#1032 | 2015 | 6.63 | 2.9 | 120m |
| 5-Minute Dungeon#1123 | 2017 | 6.59 | 1.1 | 30m |
| Meeple Circus#1130 | 2017 | 6.58 | 1.4 | 45m |
| Kitchen Rush#1134 | 2017 | 6.58 | 2.2 | 45m |
| Two Rooms and a Boom#1207 | 2013 | 6.54 | 1.5 | 20m |
| Loopin' Louie#1372 | 1992 | 6.48 | 1.1 | 10m |
| EXIT: The Game – The Sunken Treasure#1495 | 2017 | 6.43 | 1.8 | 90m |
| Steam Park#1503 | 2013 | 6.43 | 2.1 | 60m |
| Ubongo#1534 | 2003 | 6.41 | 1.5 | 25m |
| Happy Salmon#1782 | 2016 | 6.32 | 1.1 | 2m |
| SET#1865 | 1988 | 6.30 | 1.7 | 30m |
| Dutch Blitz#1878 | 1960 | 6.29 | 1.2 | 15m |
| Factory Fun#1929 | 2006 | 6.28 | 2.5 | 45m |
| Factory Funner#1980 | 2016 | 6.27 | 2.4 | 40m |
| Sorcerer City#2027 | 2020 | 6.25 | 2.3 | 60m |
| EXIT: The Game – The Haunted Roller Coaster#2045 | 2019 | 6.24 | 2.0 | 90m |
| Ubongo 3D#2076 | 2009 | 6.24 | 1.9 | 30m |
| Bananagrams#2140 | 2006 | 6.22 | 1.3 | 15m |
| Rival Restaurants#2200 | 2019 | 6.21 | 2.2 | 60m |
| Space Cadets: Dice Duel#2233 | 2013 | 6.20 | 2.1 | 30m |
| Pit#2250 | 1903 | 6.19 | 1.2 | 90m |
| 5-Minute Marvel#2271 | 2018 | 6.19 | 1.1 | 5m |
| La Boca#2287 | 2013 | 6.19 | 1.4 | 40m |
| Dr. Eureka#2356 | 2015 | 6.16 | 1.1 | 15m |
| Kero#2522 | 2018 | 6.13 | 2.1 | 30m |
| Space Cadets#2575 | 2012 | 6.12 | 2.7 | 120m |
| Flatline#2596 | 2017 | 6.11 | 2.3 | 45m |
| Now Boarding#2611 | 2018 | 6.11 | 2.2 | 60m |
| Panic on Wall Street!#2661 | 2011 | 6.10 | 1.7 | 45m |
| Shadowrift#2739 | 2012 | 6.08 | 2.7 | 120m |
| Deckscape: Test Time#2752 | 2017 | 6.08 | 1.6 | 90m |
| Pandemic: Rapid Response#2798 | 2019 | 6.07 | 2.1 | 20m |
| Stay Cool#2859 | 2019 | 6.06 | 1.0 | 25m |
| Shadows: Amsterdam#3217 | 2018 | 5.99 | 1.3 | 20m |
| Full Metal Planète#3350 | 1988 | 5.97 | 3.1 | 90m |
| Ubongo Extreme#3376 | 2007 | 5.97 | 1.9 | 30m |
| Deckscape: Behind the Curtain#3415 | 2019 | 5.96 | 1.9 | 60m |
Frequently combined with
Other mechanisms that show up in the same games. Click to drill in.
Related deep dives
Long-form design analysis on games using this mechanism.