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Project: ELITE

#256999BGG ↗

2020 · 1-6 players · 60min · weight 2.46 · 3,114 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
256999
Name
Project: ELITE
Year
2020
Rank
689
Min players
1
Max players
6
Playing time
60
Min playtime
60
Max playtime
60
Avg weight
2.4638
Num weights
69
Bayes avg
6.85047
Average
7.93338
Users rated
3114
Num owned
5498
Wanting
421
Wishing
2643
Num comments
693
Fetched at
Wed Apr 29 2026 05:37:00 GMT+0000 (Coordinated Universal Time)
Mechanisms (8)
Cooperative GameDice RollingElapsed Real Time EndingGrid MovementLine of SightReal-TimeScenario / Mission / Campaign GameVariable Player Powers
Categories (4)
FightingMiniaturesReal-timeScience Fiction
Description (595 chars)

In Project: ELITE, players are members of the ELITE squad on a mission to stop the invading forces of an alien empire. Stopping the invasion requires players to speedily roll dice as they take part in real-time, two-minute combat rounds against waves of terrifying enemies. Once the ELITE members take their turn, the aliens react. The game continues in this fast-yet-tactical series of rounds until the scenario is won or the aliens take the Earth. This new edition of Project: ELITE will have new art, new miniatures, new card designs, new weapons, new ELITE members, new enemies, and more.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Core loop micro
Roll dice under timer, move squad, shoot aliens with real-time dice rolls, then enemies react in waves.
Vocab version
v1
Discovery score
MDA aesthetic vector
Sensation2
Fantasy2
Narrative1
Challenge2
Fellowship2
Discovery1
Expression1
Submission1
Mechanic-interaction primitives (4)
  • [3]time_pressure_realtime— “speedily roll dice as they take part in real-time, two-minute combat rounds against waves of terrifying enemies
  • [2]variable_player_powers— “players are members of the ELITE squad on a mission to stop the invading forces of an alien empire
  • [2]escalating_threat— “the game continues in this fast-yet-tactical series of rounds until the scenario is won or the aliens take the Earth
  • [2]dice_mitigation— “real-time, two-minute combat rounds against waves of terrifying enemies

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.