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Millennium Blades

#151347BGG ↗

2016 · 2-5 players · 120min · weight 3.65 · 5,704 ratings

v2 v3

BGG raw

ID
151347
Name
Millennium Blades
Year
2016
Rank
288
Min players
2
Max players
5
Playing time
120
Min playtime
80
Max playtime
120
Avg weight
3.6467
Num weights
150
Bayes avg
6.97945
Average
7.65461
Users rated
5704
Num owned
8860
Wanting
355
Wishing
2274
Num comments
1237
Fetched at
Sat Apr 25 2026 16:15:43 GMT+0000 (Coordinated Universal Time)
Mechanisms (8)
Commodity SpeculationDeck, Bag, and Pool BuildingHand ManagementOpen DraftingReal-TimeSet CollectionSimulationTrading
Categories (2)
Card GameReal-time
Description (1391 chars)

Millennium Blades is a CCG-Simulator -- A game in which you play as a group of friends who play the fictional CCG "Millennium Blades". The game draws heavily on Manga/Anime inspiration for its art, and parodies Magic: the Gathering, Yugioh, and many other collectible games. In this game you will build decks, play the meta, acquire valuable collections, crack open random boosters, and compete in tournaments for prizes and fame. The game takes you from Starter Deck to Regionals in about 2-3 hours. The game features a system of card pods, where you will play with about 400 of the base game’s 600 cards every game. Multiple games can also be chained together to form a Campaign, going from Regionals to Nationals in game 2 and from Nationals to Worlds in game 3, with each game introducing ever more powerful cards and higher stakes, but also resetting the power of the game so that each player has a fair chance to win each 'season' of the campaign. At its heart, it’s a commodity trading game, except that instead of cubes or stocks, the things you’ll be buying, selling, and speculating on are trading cards that can be used throughout the game in periodic tournaments. By trading wisely, playing the market, working together with friends, building collections, and winning tournaments, you’ll secure points and become the Millennium Blades World Champion.

LLM v2 (wide)

Core verb
buy boosters, build deck
Decision shape
mixed:combinatorial+social
Reward schedule
mixed:immediate+engine_compounding
Aesthetics
["Challenge", "Discovery", "Fellowship"]
Core loop pitch
Real-time crack boosters, trade and build a deck during a deckbuilding phase; then duel in mini-tournaments.
Translation difficulty
Hard
Difficulty reason
Real-time trading chaos and 600+ unique cards make a faithful port a balance/UI nightmare; it's a CCG simulator.
Direct digital port
Port kind
Closest loop translation
none yet
Primitive tags
["real_time_deck_construction", "card_market_speculation", "booster_pack_pull", "ccg_meta_simulation", "tournament_phase_alternation"]
Confidence
0.7
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (917 chars)
{
  "game_id": 151347,
  "name": "Millennium Blades",
  "core_verb": "buy boosters, build deck",
  "decision_shape": "mixed:combinatorial+social",
  "reward_schedule": "mixed:immediate+engine_compounding",
  "aesthetics": [
    "Challenge",
    "Discovery",
    "Fellowship"
  ],
  "core_loop_pitch": "Real-time crack boosters, trade and build a deck during a deckbuilding phase; then duel in mini-tournaments.",
  "mobile_translation_difficulty": "Hard",
  "translation_difficulty_reason": "Real-time trading chaos and 600+ unique cards make a faithful port a balance/UI nightmare; it's a CCG simulator.",
  "direct_digital_port": null,
  "direct_digital_port_kind": null,
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "real_time_deck_construction",
    "card_market_speculation",
    "booster_pack_pull",
    "ccg_meta_simulation",
    "tournament_phase_alternation"
  ],
  "confidence": 0.7
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).