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Action Timer
OpenGames using
8
Median complexity
1.78
0–5
Median rating
5.89
bayes
Tabletop fit
0.251
weight-controlled
Definition
From BoardGameGeek
Players place owned timers on action spaces and pieces and take an action. When the timer runs out, it may be moved to another location to take that action. There are no turns -; players may move their own timers any time after they have expired.
Top games using this mechanism
By BGG bayes rating, top 50.
| Game | Year | Rating | Wt | Time |
|---|---|---|---|---|
| Kitchen Rush#1134 | 2017 | 6.58 | 2.2 | 45m |
| TAMSK#3363 | 1998 | 5.97 | 2.3 | 20m |
| A Tale of Pirates#3584 | 2017 | 5.94 | 1.8 | 30m |
| Space Dealer#3747 | 2006 | 5.91 | 2.4 | 30m |
| Star Trek: Five-Year Mission#3792 | 2015 | 5.91 | 1.7 | 45m |
| Wok Star#4016 | 2010 | 5.88 | 2.1 | 60m |
| 30 Seconds#4298 | 2002 | 5.85 | 1.2 | 30m |
| Time 'n' Space#7750 | 2013 | 5.64 | 2.2 | 30m |
| Scrutineyes#7899 | 1992 | 5.64 | 1.8 | 30m |
| Activity#9183 | 1990 | 5.60 | 1.1 | 45m |
| Damage Report#9788 | 2014 | 5.59 | 2.6 | 45m |
| Wartime: The Battle of Valyance Vale#13672 | 2017 | 5.55 | 2.0 | 30m |
| Chronos Conquest#22283 | 2014 | 5.51 | 1.7 | 5m |
| 1001#22921 | 2016 | 5.51 | 2.0 | 45m |
| Witty Chronos#24871 | 2011 | 5.50 | 1.7 | 30m |
| Foil#25767 | 1968 | 5.50 | 1.5 | 60m |
| Junior Alias#26832 | 1994 | 5.50 | 1.0 | 30m |
| Cro-Magnon#26917 | 2007 | 5.49 | 1.2 | 50m |
| Heads Up!: Party Game#28618 | 2013 | 5.48 | 1.0 | 30m |
| 5 Second Rule#30101 | 2010 | 5.44 | 1.1 | 30m |
Frequently combined with
Other mechanisms that show up in the same games. Click to drill in.