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Programmed Movement

Open
Games using
7
Median complexity
2.20
0–5
Median rating
6.44
bayes
Tabletop fit
0.904
weight-controlled

Definition

From BoardGameGeek

Players simultaneously program their movement, and then reveal and execute it. This mechanism tends to promote chaos in a game, and benefits those with good spatial relations.

Top games using this mechanism

By BGG bayes rating, top 50.

GameYearRatingWtTime
Heat: Pedal to the Metal#4720227.792.260m
Mechs vs. Minions#9020167.622.5120m
Flamme Rouge#28820167.221.745m
Space Alert#37720087.113.030m
Colt Express#55620146.951.840m
RoboRally#65019946.872.4120m
Lords of Xidit#102020146.642.690m
BattleCON: War of Indines#148820126.442.860m
Elfenland#152219986.422.160m
Wings of War: Famous Aces#165820046.371.720m
Room 25#169220136.351.930m
Robo Rally#173720166.342.4120m
Space Cadets#257520126.122.7120m
Tiny Epic Mechs#276320196.082.660m
Exceed Fighting System#308420166.012.730m
Wings of War: The Dawn of World War II#346420075.952.030m
Walk the Plank!#365020135.931.320m
Asteroyds#500320105.782.130m
Bomb Squad#525720135.762.230m
VOLT#530320185.762.045m
VOLT: Robot Battle Arena#583920145.722.030m
Battlestar Galactica: Starship Battles – Starter Set#602520185.713.260m
Jurassic Park: Danger!#640920185.692.250m
Twin Tin Bots#645320135.692.450m
Submarine#654719765.693.2180m
Robot Turtles#760620135.651.315m
Epigo#806220115.632.515m
Autoscooter#1233019995.562.160m
Sopwith#1267819785.551.860m
Crazy Karts#1340520165.551.960m
MechWar '77: Tactical Armored Combat in the 1970's#1443219755.543.2270m
Barbarian Kings#1517119805.542.3120m
Panzer '44: Tactical Armored Combat, Europe, 1944-45#1596919755.532.8120m
Desert War: Tactical Warfare in North Africa#2486819735.503.1180m
Kampfpanzer: Armored Combat, 1937-40#2550019735.502.7120m
NFL Game Day#2568220135.501.3
Alpha Omega#2795319775.493.1120m

Frequently combined with

Other mechanisms that show up in the same games. Click to drill in.

Related deep dives

Long-form design analysis on games using this mechanism.