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Bomb Squad

#142267BGG ↗

2013 · 2-6 players · 30min · weight 2.22 · 992 ratings

v2 v3

BGG raw

ID
142267
Name
Bomb Squad
Year
2013
Rank
2643
Min players
2
Max players
6
Playing time
30
Min playtime
30
Max playtime
30
Avg weight
2.2174
Num weights
23
Bayes avg
5.76201
Average
6.38171
Users rated
992
Num owned
2292
Wanting
38
Wishing
310
Num comments
357
Fetched at
Sat Apr 25 2026 16:18:42 GMT+0000 (Coordinated Universal Time)
Mechanisms (9)
Action QueueCommunication LimitsCooperative GameGrid MovementHand ManagementMemoryModular BoardProgrammed MovementVariable Player Powers
Categories (2)
Print & PlayReal-time
Description (1778 chars)

The sergeant hangs the phone up. "Multiple hostages, numerous bombs. We're up." We grab our gear, prep the robot and load the van. It's go time... An unknown terrorist organization is on the rise, looking to spread fear while profiting from the chaos they release. You, your fellow members of the Retro City Bomb Squad, and your trusty Bomb Squad Robot are the only barriers in the way between those dastardly villains and the innocent civilians of Retro City. Lives are at stake — and time is ticking — so let's go! Bomb Squad is a cooperative game in which 2-6 players are members of a team operating a disposal robot with the mission to disarm bombs and save hostages. The players work together, racing against the clock to provide the appropriate instructions for the robot to achieve their mission objectives. Bomb Squad features: Real-time play: Players each take a turn in clockwise order and are free to take as long as they want on their turn. However, there is a timer counting down in real time until the bombs will detonate, so players will want to be as efficient as possible. Hidden Card Information: Players hold their cards so that the fronts are facing the other players, which requires that players give each other Intel to figure out which cards they have in hand. Limited Communication: While players have their cards up and visible to each other, players are allowed to communicate only via the Intel they give each other, which provides hints about the cards they have in their hands. Table talk about which cards are needed, or where the robot should go, and giving implied hints about which cards to play are prohibited. Co-operative game play: The players all work together, winning or losing collectively as a team.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).