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Bias
OpenGames using
12
Median complexity
1.94
0–5
Median rating
6.23
bayes
Tabletop fit
0.606
weight-controlled
Definition
From BoardGameGeek
Pieces automatically move in a certain direction, or it is easier to move in a certain direction, or some directional/environmental vector has game play effects.
Top games using this mechanism
By BGG bayes rating, top 50.
| Game | Year | Rating | Wt | Time |
|---|---|---|---|---|
| Tzolk'in: The Mayan Calendar#72 | 2012 | 7.68 | 3.7 | 90m |
| Mechs vs. Minions#90 | 2016 | 7.62 | 2.5 | 120m |
| Merchants & Marauders#414 | 2010 | 7.07 | 3.3 | 180m |
| Forbidden Desert#602 | 2013 | 6.91 | 2.0 | 45m |
| RoboRally#650 | 1994 | 6.87 | 2.4 | 120m |
| Egizia#734 | 2009 | 6.82 | 2.8 | 90m |
| Photosynthesis#808 | 2017 | 6.76 | 2.3 | 60m |
| Primordial Soup#1462 | 1997 | 6.44 | 2.7 | 90m |
| Ulm#1606 | 2016 | 6.39 | 2.7 | 75m |
| Robo Rally#1737 | 2016 | 6.34 | 2.4 | 120m |
| Solenia#1796 | 2018 | 6.32 | 2.2 | 45m |
| Gravwell: Escape from the 9th Dimension#1807 | 2013 | 6.32 | 1.7 | 45m |
| Rum & Bones: Second Tide#1821 | 2017 | 6.31 | 2.8 | 60m |
| Flip Ships#2104 | 2017 | 6.23 | 1.4 | 45m |
| The Adventurers: The Temple of Chac#2107 | 2009 | 6.23 | 1.7 | 45m |
| Niagara#2121 | 2004 | 6.23 | 1.8 | 45m |
| Bosk#2513 | 2019 | 6.13 | 2.0 | 40m |
| Rum & Bones#2711 | 2015 | 6.09 | 2.3 | 60m |
| Perry Rhodan: The Cosmic League#3064 | 2007 | 6.02 | 2.0 | 30m |
| Mississippi Queen#3066 | 1997 | 6.02 | 1.7 | 45m |
| The Battle at Kemble's Cascade#3495 | 2014 | 5.95 | 2.6 | 75m |
| Fast Flowing Forest Fellers#3731 | 2008 | 5.92 | 1.5 | 30m |
| Ice Flow#4537 | 2008 | 5.82 | 2.2 | 75m |
| Unicornus Knights#4600 | 2016 | 5.82 | 3.3 | 90m |
| Far Space Foundry#6628 | 2015 | 5.68 | 2.8 | 80m |
| Regatta#6864 | 1967 | 5.67 | 2.1 | 60m |
| Octopus' Garden#8174 | 2011 | 5.63 | 1.5 | 45m |
| Wodny szlak#9085 | 2019 | 5.61 | 1.6 | 20m |
| Lost Valley of the Dinosaurs#9756 | 1985 | 5.59 | 1.2 | 60m |
| Sky Galleons of Mars#9771 | 1988 | 5.59 | 2.3 | 120m |
| Train Heist#10430 | 2013 | 5.58 | 2.2 | 60m |
| Haze Islands#10526 | 2016 | 5.58 | 2.9 | 60m |
| Fighting Sail: Sea Combat in the Age of Canvas and Shot 1775-1815#10729 | 1981 | 5.58 | 2.9 | 240m |
| Yacht Race#10864 | 1960 | 5.58 | 2.0 | 60m |
| Heart of Oak: Naval Miniatures Rules for the Age of Fighting Sail#14892 | 1978 | 5.54 | 3.7 | 90m |
| AeroTech: The BattleTech Game of Fighter Combat#14980 | 1986 | 5.54 | 3.0 | 120m |
| Pacific Northwest Rails#22492 | 1998 | 5.51 | 3.0 | 180m |
| Demon's Run#24335 | 1981 | 5.50 | 2.6 | 180m |
| Wide World#24950 | 1956 | 5.50 | 1.3 | 45m |
| Monsters of the Midway#25501 | 1982 | 5.50 | 2.3 | 60m |
| Orbit War#26209 | 1983 | 5.50 | 2.6 | 60m |
Frequently combined with
Other mechanisms that show up in the same games. Click to drill in.
Related deep dives
Long-form design analysis on games using this mechanism.