← all games

The Adventurers: The Temple of Chac

#43868BGG ↗

2009 · 2-6 players · 45min · weight 1.66 · 4,940 ratings

v2 v3

BGG raw

ID
43868
Name
The Adventurers: The Temple of Chac
Year
2009
Rank
1231
Min players
2
Max players
6
Playing time
45
Min playtime
45
Max playtime
45
Avg weight
1.6596
Num weights
376
Bayes avg
6.22984
Average
6.60395
Users rated
4940
Num owned
5814
Wanting
236
Wishing
1154
Num comments
1562
Fetched at
Sat Apr 25 2026 16:16:55 GMT+0000 (Coordinated Universal Time)
Mechanisms (7)
Action PointsBiasDice RollingGrid MovementMemoryPush Your LuckVariable Player Powers
Categories (4)
AdventureAncientExplorationMiniatures
Description (1613 chars)

The publisher says: The Adventurers features a fast-paced thrilling run through the Temple of Chac, the Mayan rain god. As your intrepid adventurers delve through the ruins, they will face deadly traps guarding the ancient relics they prize. User Summary: A very light dice-roller, basically a fun simulation of Indiana-Jones-style temple robbers. Players move through a Mayan temple, risking constant death while trying to get to the exit, carrying as much treasure as they dare. The more treasure cards you have, the fewer actions you might get this round. If your character gets killed, a second one can drop in and you may still get enough treasure and escape to win. The temple starts with a room of crushing walls, leading into a winding passage that takes you past a lava pit and locked alcoves. The passage goes on, with two short-cuts that might save you time; a fast river or a rickety wooden bridge. You must balance attempts to grab treasure from the rooms, as you pass through, with staying ahead of a massive boulder, tumbling down the passage after you. If you have to let the boulder pass or be crushed to death, then you're forced to jump in the river and risk drowning just to get ahead. Otherwise, the boulder reaches the exit before you, blocking it and you're trapped forever. A mix of very basic lucky dice-rolling, lucky card draw for the treasure, and some decision-making about possible risks. Beautifully produced, with 12 small but detailed plastics miniatures, and an exotic and deadly temple. Adults may tire from repeats of The Adventurers, but kids will get lots of thrills.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).