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Hot Potato

Open
Games using
6
Median complexity
1.22
0–5
Median rating
6.10
bayes
Tabletop fit
0.524
weight-controlled

Definition

From BoardGameGeek

A single item is bad for players to have, and players strive to pass it to other players or avoid it so they are not holding it at game end or some other defined time.

Top games using this mechanism

By BGG bayes rating, top 50.

GameYearRatingWtTime
Eclipse: Second Dawn for the Galaxy#2220207.963.7200m
Eclipse: New Dawn for the Galaxy#10320117.593.7180m
Startups#88720176.711.620m
Spot it!#167820096.361.015m
Mega Civilization#177620156.333.7720m
BANG!#179220026.321.640m
The Bottle Imp#188519956.291.930m
Catch Phrase!#384519945.901.130m
Exploding Kittens#397520155.891.115m
Electronic Catch Phrase#431120005.851.120m
In Vino Morte#433720165.841.210m
Pass the Bomb#869019945.611.320m
Tinco#964920115.591.220m
Pass the Bomb: Party Edition#1204320075.561.125m
Communist Cats#1678820185.531.615m
Crazy Mistigri#1732520165.531.115m
Buzz It!#2207920105.511.130m
Color Addict#2604220095.501.015m
Hot Potato#2708320115.491.030m
Stinky Pig Game#2996820145.451.010m
Hot Potato#3016119885.431.010m

Frequently combined with

Other mechanisms that show up in the same games. Click to drill in.