← all games
T
1993 · 2-4 players · 60min · weight 1.79 · 1,411 ratings
no digital port yet
BGGEnrichedDeep analysisSources2RulesPickDeep dive
Rating
5.74
Users rated
1,411
Owned
2,361
Wishing
154
At a glance
What playing it feels like, broken down.
Core loop
Place a tile with all four player colors in a fixed board position; maximize your color presence around point markers.
What it gives you
How strongly each kind of experience comes through (0–3)
Sensation
0
Fantasy
1
Narrative
0
Challenge
2
Fellowship
1
Discovery
0
Expression
1
Submission
2
How it works (4 mechanics)
- [3]region_majority— “players place tiles onto the board in fixed locations, trying to surround victory point markers and capture them”
- [2]tile_orientation_choice— “every tile placement must be carefully thought-out so you maximize your points while minimizing opponents”
- [3]_other:shared_tile_multi_color_placement— “each tile has all four colors on it; players place them onto the board in fixed locations”
- [2]spatial_adjacency_scoring— “try to surround victory point markers and capture them; ties disqualify players”
Under-the-radar score: -0.23
Sources (2)
Inputs to rules-card synthesis. Click any pill with ↗ to open the original source.
Wikipedia0.70LLM memory0.10
BGG tags
Mechanisms (2)
Categories (1)
Abstract Strategy