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R
2008 · 4-12 players · 30min · weight 1.06 · 1,514 ratings
no digital port yet
BGGEnrichedDeep analysisSources2RulesPickDeep dive
Rating
5.77
Users rated
1,514
Owned
2,973
Wishing
130
At a glance
What playing it feels like, broken down.
Core loop
Keep a steady clap rhythm while showing a hand symbol; when someone targets your symbol, swap it for another.
What it gives you
How strongly each kind of experience comes through (0–3)
Sensation
2
Fantasy
0
Narrative
0
Challenge
2
Fellowship
2
Discovery
0
Expression
1
Submission
2
How it works (3 mechanics)
- [3]speed_recognition_race— “creating a steady beat by slapping thighs and clapping; symbol recognition under rhythm”
- [2]rule_sequence_memory— “memory Pattern Recognition Acting — must maintain rhythm while tracking who holds what symbol”
- [3]time_pressure_realtime— “physical rhythm game — must act within the beat or fail; real-time pressure is the core loop”
Under-the-radar score: -0.46
Sources (2)
Inputs to rules-card synthesis. Click any pill with ↗ to open the original source.
Wikipedia0.70LLM memory0.10
BGG tags
Mechanisms (3)
Categories (5)
Action / DexterityHumorMusicParty GameReal-time