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G
2021 · 2-2 players · 20min · weight 1.69 · 1,909 ratings
no digital port yetdifficulty: Easy
BGGEnrichedDeep analysisSourcesRulesPick0.655Deep dive
Rating
6.18
Users rated
1,909
Owned
3,867
Wishing
915
At a glance
What playing it feels like, broken down.
Core loop
Place a spirit animal tile on a hex, potentially pushing a chain of adjacent tiles to capture opponent pieces and control regions.
What it gives you
How strongly each kind of experience comes through (0–3)
Sensation
1
Fantasy
2
Narrative
0
Challenge
3
Fellowship
1
Discovery
2
Expression
1
Submission
0
How it works (4 mechanics)
- [3]area_movement_with_blocking— “place a spirit animal tile on a hex, potentially pushing a chain of tiles and triggering captures”
- [3]region_majority— “dominate hex areas to control the Great Plains; two players competing for dominance”
- [2]chain_with_branching— “push a chain of tiles and triggering captures; chain of pushes branches into multiple outcomes”
- [2]spatial_adjacency_scoring— “place animal token, push chain on hex grid; spatial control scoring over adjacent territories”
Translation pick
Why this is on the shortlist for a digital build, and how each signal contributes.
Rating quality×0.300.022
Demand (wish/own)×0.180.715
Plays in one sitting×0.171.000
Easy to translate×0.201.000
No existing port×0.151.000
Total fit0.655= 0.655
Difficulty reasoning
Two-player abstract with sliding chain captures is touch-native; clear visual state and 20-minute runtime suit mobile perfectly.
Closest loop translation
none yet
BGG tags
Mechanisms (10)
Categories (3)
Abstract StrategyPrehistoricTerritory Building