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This Town Ain't Big Enough for the 2-4 of Us

#7756BGG ↗

2014 · 2-4 players · 15min · weight 1.35 · 1,032 ratings

no digital port yet
BGGEnrichedDeep analysisSourcesRulesPickDeep dive
Rating
5.64
Users rated
1,032
Owned
2,665
Wishing
90

At a glance

What playing it feels like, broken down.

Core loop

Place a town tile to create or extend areas, cowboys from multiple players may share; enclosed areas score majority.

What it gives you
How strongly each kind of experience comes through (0–3)
Sensation
0
Fantasy
1
Narrative
0
Challenge
2
Fellowship
1
Discovery
1
Expression
1
Submission
2
How it works (4 mechanics)
  • [3]region_majority— “once area fully surrounded by fences you score that area; cowboys from all players may share tiles
  • [3]claim_at_completion— “once area fully surrounded by fences you score that area
  • [2]spatial_adjacency_scoring— “players place tiles creating areas within town; tiles could have your cowboys or other players' cowboys
  • [1]tile_orientation_choice— “players play cowboys as they place tiles and create areas within the town
Under-the-radar score: -0.36

Raw extraction payloads

The JSON rows behind this page, before analysis turns them into candidate ranking signals.

V4 wide feature rowgame_llm_features_v4.raw_json · v4-wide · vocab v1 · 2026-05-03
{
  "bgg_id": 153497,
  "name": "This Town Ain't Big Enough for the 2-4 of Us",
  "core_loop_micro": "Place a town tile to create or extend areas, cowboys from multiple players may share; enclosed areas score majority.",
  "mda_aesthetic_vector": {
    "Sensation": 0,
    "Fantasy": 1,
    "Narrative": 0,
    "Challenge": 2,
    "Fellowship": 1,
    "Discovery": 1,
    "Expression": 1,
    "Submission": 2
  },
  "mech_interaction_primitives": [
    {
      "primitive": "region_majority",
      "strength_0_3": 3,
      "evidence_quote": "once area fully surrounded by fences you score that area; cowboys from all players may share tiles"
    },
    {
      "primitive": "claim_at_completion",
      "strength_0_3": 3,
      "evidence_quote": "once area fully surrounded by fences you score that area"
    },
    {
      "primitive": "spatial_adjacency_scoring",
      "strength_0_3": 2,
      "evidence_quote": "players place tiles creating areas within town; tiles could have your cowboys or other players' cowboys"
    },
    {
      "primitive": "tile_orientation_choice",
      "strength_0_3": 1,
      "evidence_quote": "players play cowboys as they place tiles and create areas within the town"
    }
  ],
  "session_length_tolerance_min": 5,
  "content_extensibility_score": 2,
  "confidence": 0.7
}

BGG tags

Categories (3)
Abstract StrategyAmerican WestPrint & Play