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Sheepland

#4962BGG ↗

2012 · 2-4 players · 30min · weight 1.76 · 1,016 ratings

port: no port
BGGv4 widev4v4 deepSources1Rules cardCandidateDeep dive
Bayes
5.78
Users rated
1,016
Owned
1,292
Wishing
232

At a glance — v4 wide

Controlled-vocabulary primitives + 8-axis MDA aesthetic vector. Vocab v1.

Core loop (micro)

Take three actions per turn moving shepherd and sheep, buy terrain tiles to invest in landscapes where you expect sheep to graze.

MDA aesthetic vector (0–3)
Sensation
1
Fantasy
1
Narrative
0
Challenge
2
Fellowship
1
Discovery
1
Expression
1
Submission
2
Mechanic-interaction primitives (4)
  • [3]_other:stock_investment_area_control— “buy tile, not claiming land but investing in that type of landscape where you expect sheep to end up
  • [3]region_majority— “score 1 point per tile of a terrain type for each sheep in a region of this type
  • [2]area_movement_with_blocking— “must move your shepherd at least once; can't take same action twice in row without moving shepherd
  • [2]action_blocking— “two to four shepherds try to move sheep into the right areas to score points
discovery_score: -0.769

Sources (1)

Inputs to rules-card synthesis. Click any pill with ↗ to open the original source.

LLM memory0.10

BGG tags

Categories (3)
Abstract StrategyAnimalsFarming