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D
2011 · 1-6 players · 60min · weight 2.20 · 1,533 ratings
no digital port yet
BGGEnrichedDeep analysisSources1RulesPickDeep dive
Rating
5.75
Users rated
1,533
Owned
2,040
Wishing
779
At a glance
What playing it feels like, broken down.
Core loop
Cooperate to defeat monsters and upgrade hero, then betray allies to grab the final boss treasure and escape alone.
What it gives you
How strongly each kind of experience comes through (0–3)
Sensation
1
Fantasy
3
Narrative
2
Challenge
2
Fellowship
2
Discovery
2
Expression
2
Submission
1
How it works (4 mechanics)
- [3]cooperative_with_traitor— “players can work together to overcome perils, or betray and sabotage each other”
- [2]variable_player_powers— “each player controls a unique hero whose powers and abilities are upgradable”
- [2]area_movement_with_blocking— “Area Movement as mechanism; dungeon packed with monsters and traps”
- [2]escalating_threat— “in the final room lurks a powerful boss with the ultimate treasure”
Under-the-radar score: -0.72
Sources (1)
Inputs to rules-card synthesis. Click any pill with ↗ to open the original source.
LLM memory0.10
BGG tags
Categories (4)
AdventureExplorationFantasyMiniatures