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P
2003 · 2-4 players · 45min · weight 1.95 · 1,214 ratings
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BGGEnrichedDeep analysis5Sources1RulesPickDeep dive
Rating
5.74
Users rated
1,214
Owned
1,376
Wishing
95
At a glance
What playing it feels like, broken down.
Core loop
Place businesses along tour bus routes; when buses run, collect income from stops where you have the most presence.
What it gives you
How strongly each kind of experience comes through (0–3)
Sensation
0
Fantasy
1
Narrative
0
Challenge
2
Fellowship
1
Discovery
0
Expression
1
Submission
1
How it works (5 mechanics)
- [3]region_majority— “places where the most successful tour buses stop are great places to open businesses”
- [2]network_building— “five tour bus operators that offer different routes; places where buses stop matter”
- [2]route_committal— “next time the tour comes by, owners can reap big rewards for their investments”
- [2]delayed_payoff— “next time the tour comes by, the owners can reap big rewards for their investments”
- [1]economy_throttle— “players earn income from tourist spending at their businesses when buses pass”
Under-the-radar score: 0.23
Archetype fits
How well this game shape maps to mobile archetype templates. Composite is a weighted sum of the 10 fit dimensions.
| Archetype | Composite | LTF | Session | Combo | Arc | Share | 5in | Onboard |
|---|---|---|---|---|---|---|---|---|
| Balatro delayed_payoff (strength 2) and region_majority (strength 3) produce a deferred-reward loop that weakly resembles engine planning, but there is no card_combo_chaining or engine_acceleration — economy_throttle is additive income, not multiplicative late-game scaling. | 4.20 | 5.0 | 5 | 2 | 6 | 2 | 6 | 7 |
| Coop Paris Paris is fully competitive — no shared fail-state, no communication_constraint; bluff_info_asymmetry for coop requires hidden information between cooperating players, which the open bus-route placement entirely lacks. | 4.20 | 7.0 | 6 | 2 | 5 | 2 | 7 | 7 |
| Cozy BGG: Area Majority / Influence and Network and Route Building — Area Majority fires Open tier, capping loss_tolerance_fit at 5; network_building is Tonal-cozy compatible but route_committal (strength 2) combined with the majority-competition creates bookkeeping rivalry, scored 5 at cap ceiling. | 4.10 | 5.0 | 6 | 2 | 6 | 2 | 7 | 7 |
| Snap region_majority on bus-route stops partially resembles Snap's location-control mechanic; but 20min session exceeds Snap's 3-min match, content_extensibility_score 1 (fixed map, no card releases) prevents Snap's meta-growth, and there is no hidden-play bluff mechanism. | 3.70 | 4.0 | 4 | 2 | 6 | 2 | 5 | 5 |
| Wordle No daily-seed mechanic, no emoji-row output, no puzzle-resolution moment — the delayed_payoff bus-route scoring is a drawn-out economic calculation entirely incompatible with Wordle's 60-90s sharp resolution. | 3.00 | 5.0 | 3 | 1 | 4 | 1 | 5 | 6 |
Sources (1)
Inputs to rules-card synthesis. Click any pill with ↗ to open the original source.
LLM memory0.10
BGG tags
Mechanisms (2)
Categories (2)
TransportationTravel