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TEAM3 GREEN

#3416BGG ↗

2019 · 3-6 players · 30min · weight 1.25 · 1,249 ratings

port: no port
BGGv4 widev4v4 deep5Sources1Rules cardCandidateDeep dive
Bayes
5.96
Users rated
1,249
Owned
2,214
Wishing
389

At a glance — v4 wide

Controlled-vocabulary primitives + 8-axis MDA aesthetic vector. Vocab v1.

Core loop (micro)

Seer sees blueprint and gestures to relay player who verbally conveys to blind builder; race to construct 3D structure matching blueprint before opponents.

MDA aesthetic vector (0–3)
Sensation
2
Fantasy
0
Narrative
0
Challenge
2
Fellowship
3
Discovery
0
Expression
1
Submission
1
Mechanic-interaction primitives (4)
  • [3]communication_constraint— “monkey who can't speak can communicate only in gestures; monkey who can't see must play with eyes closed
  • [3]forced_table_talk— “monkey in the middle must interpret gestures and relay them to the monkey who can't see
  • [2]time_pressure_realtime— “building blueprints are coming in quick; monkeys have to work together to complete their blueprints before time runs out
  • [3]_other:physical_construction_task— “monkey who can't see is the only one who can touch the pieces; responsible for building the structure
discovery_score: 1.018

Archetype fits — v4 deep

How well this game shape maps to mobile archetype templates. Composite is a weighted sum of the 10 fit dimensions.

ArchetypeCompositeLTFSessionComboArcShare5inOnboard
Coop
communication_constraint and forced_table_talk are textbook Hanabi-shape info-asymmetry — the load-bearing coop signal. But physical_construction_task and 3D tactile build don't survive a 5-inch glass screen.
5.207.0447334
Wordle
Single 5-min blueprint puzzle has clear win/lose moment compatible with daily-seed shape; blueprint generation is procedurally extensible. But physical_construction_task doesn't translate — touch alone can't replace eyes-closed assembly.
4.406.0616445
Cozy
Tonal-cozy tier fails: time_pressure_realtime is an explicit anti-cozy primitive. Race + real-time + competing teams pulls this firmly out of cozy tone.
3.304.0513245
Balatro
physical_construction_task and forced_table_talk are inert without table presence; no engine_growth or combo_chaining primitives — the loop is execution under constraint, not solo combo scaling.
2.903.0313244
Snap
No card_synergies or factional decks; the communication_constraint loop is real-time team-vs-team dexterity, not asynchronous reveal-based PvP.
2.904.0413233

Sources (1)

Inputs to rules-card synthesis. Click any pill with ↗ to open the original source.

LLM memory0.65

BGG tags

Categories (1)
Action / Dexterity