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A
2007 · 2-5 players · 50min · weight 2.20 · 1,475 ratings
no digital port yet
BGGEnrichedDeep analysisSources1RulesPickDeep dive
Rating
5.76
Users rated
1,475
Owned
1,784
Wishing
287
At a glance
What playing it feels like, broken down.
Core loop
Define a recipe of 1-5 cubes, receive cubes as award, pick a VP value; others who duplicate your recipe owe you one cube.
What it gives you
How strongly each kind of experience comes through (0–3)
Sensation
0
Fantasy
1
Narrative
0
Challenge
2
Fellowship
1
Discovery
1
Expression
2
Submission
1
How it works (4 mechanics)
- [2]set_collection_concentrating— “Define a recipe of 1-5 cubes and you're awarded 2 cubes according to the square”
- [2]secret_objective_card— “end-game bonus for the player who had the most success getting his secret cube color out”
- [2]region_majority— “Set Collection, Area Majority / Influence as mechanisms”
- [2]incremental_economy— “awarded 1-10 VP according to your choice of the numbers 1-10 that remain”
Under-the-radar score: -0.03
Sources (1)
Inputs to rules-card synthesis. Click any pill with ↗ to open the original source.
LLM memory0.10
BGG tags
Mechanisms (2)
Categories (2)
EconomicMedieval