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O
2019 · 2-6 players · 20min · weight 1.16 · 1,072 ratings
port: no port
BGGv4 widev4v4 deep5Sources2Rules cardCandidateDeep dive
Bayes
5.80
Users rated
1,072
Owned
2,474
Wishing
322
At a glance — v4 wide
Controlled-vocabulary primitives + 8-axis MDA aesthetic vector. Vocab v1.
Core loop (micro)
Leader indicates clue cards' affinity to the secret Key (strong/medium/weak); team eliminates wrong cards until Key alone remains or is removed.
MDA aesthetic vector (0–3)
Sensation
0
Fantasy
1
Narrative
1
Challenge
2
Fellowship
3
Discovery
2
Expression
1
Submission
1
Mechanic-interaction primitives (4)
- [3]communication_constraint— “team leader tries to communicate by indicating degree of affinity: strong medium/weak”
- [2]semantic_overloading— “proposing clues by indicating their degree of affinity with the object the team must find”
- [3]partial_observability— “other players remove wrong cards step by step until the Key is all that remains”
- [1]cooperative_with_traitor— “Removing the Key results in instant defeat; tension of elimination risk throughout”
discovery_score: 0.508
Archetype fits — v4 deep
How well this game shape maps to mobile archetype templates. Composite is a weighted sum of the 10 fit dimensions.
| Archetype | Composite | LTF | Session | Combo | Arc | Share | 5in | Onboard |
|---|---|---|---|---|---|---|---|---|
| Coop communication_constraint (3) + cooperative_with_traitor risk + partial_observability (3) match Hanabi shape closely; instant-defeat-on-Key-removal provides arc tension. Strong coop archetype fit. | 6.20 | 7.0 | 7 | 4 | 7 | 4 | 8 | 7 |
| Balatro Tight 20-min session, but no engine-stacking; combo_scaling_depth bottoms out. Procgen-friendly Key card sets give content extensibility. | 5.50 | 7.0 | 8 | 2 | 7 | 3 | 7 | 7 |
| Wordle Per-game length close to short Wordle window; deduction loop fits a daily-key puzzle but coop framing requires teammates or AI clue-giver. | 5.50 | 7.0 | 7 | 2 | 7 | 4 | 7 | 7 |
| Cozy Coop-or-Solo tier (Cooperative Game) — no cap. Short, low-conflict deduction with friendly tone scores moderately well; not spatial cozy but tonally adjacent. | 5.40 | 7.0 | 9 | 2 | 6 | 3 | 7 | 8 |
| Snap Coop puzzle in PvP archetype — wrong shape; bluff_info_asymmetry is shared-team not opponent-facing. | 4.80 | 5.0 | 7 | 2 | 6 | 3 | 7 | 7 |
Sources (2)
Inputs to rules-card synthesis. Click any pill with ↗ to open the original source.
Wikipedia0.70LLM memory0.10
BGG tags
Categories (3)
Card GameDeductionParty Game