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Serengeti

#5619BGG ↗

2001 · 3-6 players · 30min · weight 1.66 · 1,212 ratings

no digital port yet
BGGEnrichedDeep analysis5Sources1RulesPickDeep dive
Rating
5.74
Users rated
1,212
Owned
1,665
Wishing
97

At a glance

What playing it feels like, broken down.

Core loop

Bid Hongo on art tile; if your ones-digit appears on a winning bid, earn a share of that bid.

What it gives you
How strongly each kind of experience comes through (0–3)
Sensation
0
Fantasy
0
Narrative
0
Challenge
2
Fellowship
1
Discovery
1
Expression
1
Submission
1
How it works (3 mechanics)
  • [3]open_auction— “players compete in auctions; may not bid a number whose ones digit matches a card they have won
  • [2]set_collection_diversifying— “Set Collection mechanic; bidding for African art tiles
  • [2]_other:passive_bid_dividend— “players owning a card whose number matches the ones digit of a bid gain a share — not captured by open_auction or allocation_auction
Under-the-radar score: 0.45

Archetype fits

How well this game shape maps to mobile archetype templates. Composite is a weighted sum of the 10 fit dimensions.

ArchetypeCompositeLTFSessionComboArcShare5inOnboard
Balatro
Constrained-bidding with payout echo gives interesting decision interplay but is auction-shape (anchor 2-3 for combo_scaling); 10-min session is short.
4.304.0645364
Snap
Hidden-stake bidding has Snap-like read shape but no factional content or 3-min-match shape.
4.104.0535364
Cozy
Open tier: Auction / Bidding triggers cap of 5. Bookkeeping competitive feel.
4.005.0634364
Wordle
Multiplayer auction — wrong loop.
3.104.0323253
Coop
Pure auction PvP — no shared fail-state.
3.004.0323253

Sources (1)

Inputs to rules-card synthesis. Click any pill with ↗ to open the original source.

LLM memory0.10

BGG tags

Categories (3)
Card GameEconomicMafia